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Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point values in formspec

This commit is contained in:
Perttu Ahola 2012-06-03 17:18:08 +03:00
parent 7bf446f671
commit 1709fd854a
4 changed files with 94 additions and 42 deletions

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@ -1576,8 +1576,9 @@ void the_game(
inventoryloc.setCurrentPlayer();
menu->setFormSpec(
"invsize[8,7;]"
"list[current_player;main;0,3;8,4;]"
"invsize[8,7.5;]"
//"image[1,0.6;1,2;player.png]"
"list[current_player;main;0,3.5;8,4;]"
"list[current_player;craft;3,0;3,3;]"
"list[current_player;craftpreview;7,1;1,1;]"
, inventoryloc);