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work-in-progress texture atlas optimization

This commit is contained in:
Perttu Ahola 2011-02-10 02:13:03 +02:00
parent 949383a2f7
commit 1704badc30
21 changed files with 1496 additions and 271 deletions

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@ -40,7 +40,8 @@ void init_mineral(IIrrlichtWrapper *irrlicht);
#define MINERAL_COUNT 3
textureid_t mineral_block_texture(u8 mineral);
//textureid_t mineral_block_texture(u8 mineral);
std::string mineral_block_texture(u8 mineral);
inline CraftItem * getDiggedMineralItem(u8 mineral)
{