mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Get rid of global guienv variable
(It can already be accessed via the renderingengine.)
This commit is contained in:
parent
45e7a80057
commit
16da954bd7
8 changed files with 29 additions and 37 deletions
|
@ -110,8 +110,7 @@ public:
|
|||
return m_device->getGUIEnvironment();
|
||||
}
|
||||
|
||||
void draw_load_screen(const std::wstring &text,
|
||||
gui::IGUIEnvironment *guienv, ITextureSource *tsrc,
|
||||
void draw_load_screen(const std::wstring &text, ITextureSource *tsrc,
|
||||
float dtime = 0, int percent = 0, bool sky = true);
|
||||
|
||||
void draw_scene(video::SColor skycolor, bool show_hud,
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue