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LocalPlayer: Fix code-style
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parent
eea082ee3f
commit
16d6ca3937
2 changed files with 181 additions and 205 deletions
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@ -158,13 +158,13 @@ public:
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private:
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void accelerate(const v3f &target_speed, const f32 max_increase_H,
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const f32 max_increase_V, const bool use_pitch);
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const f32 max_increase_V, const bool use_pitch);
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bool updateSneakNode(Map *map, const v3f &position, const v3f &sneak_max);
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float getSlipFactor(Environment *env, const v3f &speedH);
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void handleAutojump(f32 dtime, Environment *env,
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const collisionMoveResult &result,
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const v3f &position_before_move, const v3f &speed_before_move,
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f32 pos_max_d);
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const collisionMoveResult &result,
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const v3f &position_before_move, const v3f &speed_before_move,
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f32 pos_max_d);
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v3f m_position;
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v3s16 m_standing_node;
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@ -196,12 +196,14 @@ private:
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f32 m_pitch = 0.0f;
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bool camera_barely_in_ceiling = false;
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aabb3f m_collisionbox = aabb3f(-BS * 0.30f, 0.0f, -BS * 0.30f, BS * 0.30f,
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BS * 1.75f, BS * 0.30f);
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BS * 1.75f, BS * 0.30f);
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float m_eye_height = 1.625f;
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float m_zoom_fov = 0.0f;
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bool m_autojump = false;
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float m_autojump_time = 0.0f;
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v3f added_velocity = v3f(0.0f, 0.0f, 0.0f); // cleared on each move()
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v3f added_velocity = v3f(0.0f); // cleared on each move()
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// TODO: Rename to adhere to convention: added_velocity --> m_added_velocity
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GenericCAO *m_cao = nullptr;
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Client *m_client;
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