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Masterserver: report gameid, uptime, cosmetic fixes on server web page
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parent
df49b93877
commit
16c11eb4a3
5 changed files with 29 additions and 21 deletions
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@ -1243,7 +1243,7 @@ void Server::AsyncRunStep()
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float &counter = m_masterserver_timer;
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if((!counter || counter >= 300.0) && g_settings->getBool("server_announce") == true)
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{
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ServerList::sendAnnounce(!counter ? "start" : "update", m_clients_number);
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ServerList::sendAnnounce(!counter ? "start" : "update", m_clients_number, m_uptime.get(), m_gamespec.id);
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counter = 0.01;
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}
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counter += dtime;
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@ -232,7 +232,7 @@ static size_t ServerAnnounceCallback(void *contents, size_t size, size_t nmemb,
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//((std::string*)userp)->append((char*)contents, size * nmemb);
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//return size * nmemb;
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}
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void sendAnnounce(std::string action, u16 clients) {
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void sendAnnounce(std::string action, u16 clients, double uptime, std::string gameid) {
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Json::Value server;
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if (action.size())
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server["action"] = action;
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@ -250,6 +250,9 @@ void sendAnnounce(std::string action, u16 clients) {
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server["pvp"] = g_settings->getBool("enable_pvp");
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server["clients"] = clients;
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server["clients_max"] = g_settings->get("max_users");
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if (uptime >=1) server["uptime"] = (int)uptime;
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if (gameid!="") server["gameid"] = gameid;
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}
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if(server["action"] == "start")
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actionstream << "announcing to " << g_settings->get("serverlist_url") << std::endl;
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@ -39,7 +39,7 @@ namespace ServerList
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std::vector<ServerListSpec> deSerializeJson(std::string liststring);
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std::string serializeJson(std::vector<ServerListSpec>);
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#if USE_CURL
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void sendAnnounce(std::string action = "", u16 clients = 0);
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void sendAnnounce(std::string action = "", u16 clients = 0, double uptime = 0, std::string gameid = "");
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#endif
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} //ServerList namespace
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