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Allow defining player's inventory form in Lua
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parent
02fb912a95
commit
16ad10e62f
10 changed files with 129 additions and 10 deletions
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@ -2243,6 +2243,9 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
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// Send privileges
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SendPlayerPrivileges(peer_id);
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// Send inventory formspec
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SendPlayerInventoryFormspec(peer_id);
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// Send inventory
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UpdateCrafting(peer_id);
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SendInventory(peer_id);
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@ -3573,6 +3576,9 @@ void Server::SendPlayerPrivileges(u16 peer_id)
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{
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Player *player = m_env->getPlayer(peer_id);
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assert(player);
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if(player->peer_id == PEER_ID_INEXISTENT)
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return;
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std::set<std::string> privs;
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scriptapi_get_auth(m_lua, player->getName(), NULL, &privs);
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@ -3591,6 +3597,24 @@ void Server::SendPlayerPrivileges(u16 peer_id)
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m_con.Send(peer_id, 0, data, true);
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}
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void Server::SendPlayerInventoryFormspec(u16 peer_id)
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{
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Player *player = m_env->getPlayer(peer_id);
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assert(player);
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if(player->peer_id == PEER_ID_INEXISTENT)
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return;
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std::ostringstream os(std::ios_base::binary);
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writeU16(os, TOCLIENT_INVENTORY_FORMSPEC);
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os<<serializeLongString(player->inventory_formspec);
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// Make data buffer
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std::string s = os.str();
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SharedBuffer<u8> data((u8*)s.c_str(), s.size());
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// Send as reliable
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m_con.Send(peer_id, 0, data, true);
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}
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s32 Server::playSound(const SimpleSoundSpec &spec,
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const ServerSoundParams ¶ms)
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{
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@ -4357,6 +4381,14 @@ void Server::reportPrivsModified(const std::string &name)
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}
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}
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void Server::reportInventoryFormspecModified(const std::string &name)
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{
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Player *player = m_env->getPlayer(name.c_str());
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if(!player)
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return;
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SendPlayerInventoryFormspec(player->peer_id);
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}
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// Saves g_settings to configpath given at initialization
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void Server::saveConfig()
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{
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