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Allow defining player's inventory form in Lua
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parent
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10 changed files with 129 additions and 10 deletions
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@ -504,6 +504,16 @@ minetest.register_craft({
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}
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})
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--[[minetest.register_on_joinplayer(function(player)
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minetest.after(3, function()
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player:set_inventory_formspec("invsize[8,7.5;]"..
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"image[1,0.6;1,2;player.png]"..
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"list[current_player;main;0,3.5;8,4;]"..
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"list[current_player;craft;3,0;3,3;]"..
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"list[current_player;craftpreview;7,1;1,1;]")
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end)
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end)]]
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minetest.log("experimental modname="..dump(minetest.get_current_modname()))
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minetest.log("experimental modpath="..dump(minetest.get_modpath("experimental")))
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minetest.log("experimental worldpath="..dump(minetest.get_worldpath()))
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