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Undo more non-changes
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2 changed files with 1 additions and 1 deletions
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@ -101,6 +101,7 @@ void TextureBuffer::swapTextures(u8 texture_a, u8 texture_b)
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m_textures[texture_b] = temp;
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}
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bool TextureBuffer::ensureTexture(video::ITexture **texture, const TextureDefinition& definition, PipelineContext &context)
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{
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bool modify;
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@ -133,7 +133,6 @@ public:
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virtual video::ITexture *getTexture(u8 index) override;
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virtual void reset(PipelineContext &context) override;
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void swapTextures(u8 texture_a, u8 texture_b);
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void setTextureImage(u8 id, video::IImage* image);
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private:
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static const u8 NO_DEPTH_TEXTURE = 255;
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