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Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)

Replace on_auth_fail callback with more versatile on_authplayer
    Better clarify account login process in Lua API documentation
    Change initial timestamp for newly registered accounts to -1
This commit is contained in:
sorcerykid 2020-05-23 06:24:06 -05:00 committed by SmallJoker
parent 037422fdba
commit 15ba75e4cf
10 changed files with 81 additions and 46 deletions

View file

@ -409,9 +409,12 @@ void Server::handleCommand_ClientReady(NetworkPacket* pkt)
// (u16) 1 + std::string represents a pseudo vector serialization representation
notice_pkt << (u8) PLAYER_LIST_ADD << (u16) 1 << std::string(playersao->getPlayer()->getName());
m_clients.sendToAll(&notice_pkt);
m_clients.event(peer_id, CSE_SetClientReady);
m_script->on_joinplayer(playersao);
s64 last_login;
m_script->getAuth(playersao->getPlayer()->getName(), nullptr, nullptr, &last_login);
m_script->on_joinplayer(playersao, last_login);
// Send shutdown timer if shutdown has been scheduled
if (m_shutdown_state.isTimerRunning()) {
SendChatMessage(peer_id, m_shutdown_state.getShutdownTimerMessage());
@ -1512,6 +1515,7 @@ void Server::handleCommand_FirstSrp(NetworkPacket* pkt)
initial_ver_key = encode_srp_verifier(verification_key, salt);
m_script->createAuth(playername, initial_ver_key);
m_script->on_authplayer(playername, addr_s, true);
acceptAuth(peer_id, false);
} else {
@ -1648,24 +1652,25 @@ void Server::handleCommand_SrpBytesM(NetworkPacket* pkt)
session_t peer_id = pkt->getPeerId();
RemoteClient *client = getClient(peer_id, CS_Invalid);
ClientState cstate = client->getState();
std::string addr_s = getPeerAddress(pkt->getPeerId()).serializeString();
std::string playername = client->getName();
bool wantSudo = (cstate == CS_Active);
verbosestream << "Server: Received TOCLIENT_SRP_BYTES_M." << std::endl;
if (!((cstate == CS_HelloSent) || (cstate == CS_Active))) {
actionstream << "Server: got SRP _M packet in wrong state " << cstate <<
" from " << getPeerAddress(peer_id).serializeString() <<
". Ignoring." << std::endl;
actionstream << "Server: got SRP _M packet in wrong state "
<< cstate << " from " << addr_s
<< ". Ignoring." << std::endl;
return;
}
if (client->chosen_mech != AUTH_MECHANISM_SRP &&
client->chosen_mech != AUTH_MECHANISM_LEGACY_PASSWORD) {
actionstream << "Server: got SRP _M packet, while auth is going on "
"with mech " << client->chosen_mech << " from " <<
getPeerAddress(peer_id).serializeString() <<
" (wantSudo=" << wantSudo << "). Denying." << std::endl;
actionstream << "Server: got SRP _M packet, while auth"
<< "is going on with mech " << client->chosen_mech << " from "
<< addr_s << " (wantSudo=" << wantSudo << "). Denying." << std::endl;
if (wantSudo) {
DenySudoAccess(peer_id);
return;
@ -1680,9 +1685,8 @@ void Server::handleCommand_SrpBytesM(NetworkPacket* pkt)
if (srp_verifier_get_session_key_length((SRPVerifier *) client->auth_data)
!= bytes_M.size()) {
actionstream << "Server: User " << client->getName() << " at " <<
getPeerAddress(peer_id).serializeString() <<
" sent bytes_M with invalid length " << bytes_M.size() << std::endl;
actionstream << "Server: User " << playername << " at " << addr_s
<< " sent bytes_M with invalid length " << bytes_M.size() << std::endl;
DenyAccess(peer_id, SERVER_ACCESSDENIED_UNEXPECTED_DATA);
return;
}
@ -1694,24 +1698,21 @@ void Server::handleCommand_SrpBytesM(NetworkPacket* pkt)
if (!bytes_HAMK) {
if (wantSudo) {
actionstream << "Server: User " << client->getName() << " at " <<
getPeerAddress(peer_id).serializeString() <<
" tried to change their password, but supplied wrong (SRP) "
"password for authentication." << std::endl;
actionstream << "Server: User " << playername << " at " << addr_s
<< " tried to change their password, but supplied wrong"
<< " (SRP) password for authentication." << std::endl;
DenySudoAccess(peer_id);
return;
}
std::string ip = getPeerAddress(peer_id).serializeString();
actionstream << "Server: User " << client->getName() << " at " << ip <<
" supplied wrong password (auth mechanism: SRP)." << std::endl;
m_script->on_auth_failure(client->getName(), ip);
actionstream << "Server: User " << playername << " at " << addr_s
<< " supplied wrong password (auth mechanism: SRP)." << std::endl;
m_script->on_authplayer(playername, addr_s, false);
DenyAccess(peer_id, SERVER_ACCESSDENIED_WRONG_PASSWORD);
return;
}
if (client->create_player_on_auth_success) {
std::string playername = client->getName();
m_script->createAuth(playername, client->enc_pwd);
std::string checkpwd; // not used, but needed for passing something
@ -1725,6 +1726,7 @@ void Server::handleCommand_SrpBytesM(NetworkPacket* pkt)
client->create_player_on_auth_success = false;
}
m_script->on_authplayer(playername, addr_s, true);
acceptAuth(peer_id, wantSudo);
}