mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Node placement / mineral / serialization / iron freq / node_dig callback
- Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes.
This commit is contained in:
parent
f22c73f501
commit
157a4cf18c
36 changed files with 1610 additions and 1454 deletions
|
@ -76,9 +76,7 @@ void define_some_nodes(IWritableItemDefManager *idef, IWritableNodeDefManager *n
|
|||
f.name = itemdef.name;
|
||||
for(int i = 0; i < 6; i++)
|
||||
f.tname_tiles[i] = "default_stone.png";
|
||||
f.param_type = CPT_MINERAL;
|
||||
f.is_ground_content = true;
|
||||
f.dug_item = itemdef.name;
|
||||
f.material.diggability = DIGGABLE_NORMAL;
|
||||
f.material.weight = 5.0;
|
||||
f.material.crackiness = 1.0;
|
||||
|
@ -106,7 +104,6 @@ void define_some_nodes(IWritableItemDefManager *idef, IWritableNodeDefManager *n
|
|||
for(int i = 2; i < 6; i++)
|
||||
f.tname_tiles[i] = "default_dirt.png^default_grass_side.png";
|
||||
f.is_ground_content = true;
|
||||
f.dug_item = itemdef.name;
|
||||
f.material.diggability = DIGGABLE_NORMAL;
|
||||
f.material.weight = 1.2;
|
||||
f.material.crackiness = 0.0;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue