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Replace auth.txt with SQLite auth database (#7279)

* Replace auth.txt with SQLite auth database
This commit is contained in:
Ben Deutsch 2018-08-05 13:13:38 +02:00 committed by Loïc Blot
parent 1836882495
commit 153fb211ac
19 changed files with 1153 additions and 82 deletions

View file

@ -25,6 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "settings.h"
#include "porting.h"
#include "filesys.h"
#include "util/string.h"
// !!! WARNING !!!
// This backend is intended to be used on Minetest 0.4.16 only for the transition backend
@ -177,3 +178,105 @@ void PlayerDatabaseFiles::listPlayers(std::vector<std::string> &res)
res.emplace_back(player.getName());
}
}
AuthDatabaseFiles::AuthDatabaseFiles(const std::string &savedir) : m_savedir(savedir)
{
readAuthFile();
}
bool AuthDatabaseFiles::getAuth(const std::string &name, AuthEntry &res)
{
const auto res_i = m_auth_list.find(name);
if (res_i == m_auth_list.end()) {
return false;
}
res = res_i->second;
return true;
}
bool AuthDatabaseFiles::saveAuth(const AuthEntry &authEntry)
{
m_auth_list[authEntry.name] = authEntry;
// save entire file
return writeAuthFile();
}
bool AuthDatabaseFiles::createAuth(AuthEntry &authEntry)
{
m_auth_list[authEntry.name] = authEntry;
// save entire file
return writeAuthFile();
}
bool AuthDatabaseFiles::deleteAuth(const std::string &name)
{
if (!m_auth_list.erase(name)) {
// did not delete anything -> hadn't existed
return false;
}
return writeAuthFile();
}
void AuthDatabaseFiles::listNames(std::vector<std::string> &res)
{
res.clear();
res.reserve(m_auth_list.size());
for (const auto &res_pair : m_auth_list) {
res.push_back(res_pair.first);
}
}
void AuthDatabaseFiles::reload()
{
readAuthFile();
}
bool AuthDatabaseFiles::readAuthFile()
{
std::string path = m_savedir + DIR_DELIM + "auth.txt";
std::ifstream file(path, std::ios::binary);
if (!file.good()) {
return false;
}
m_auth_list.clear();
while (file.good()) {
std::string line;
std::getline(file, line);
std::vector<std::string> parts = str_split(line, ':');
if (parts.size() < 3) // also: empty line at end
continue;
const std::string &name = parts[0];
const std::string &password = parts[1];
std::vector<std::string> privileges = str_split(parts[2], ',');
s64 last_login = parts.size() > 3 ? atol(parts[3].c_str()) : 0;
m_auth_list[name] = {
1,
name,
password,
privileges,
last_login,
};
}
return true;
}
bool AuthDatabaseFiles::writeAuthFile()
{
std::string path = m_savedir + DIR_DELIM + "auth.txt";
std::ostringstream output(std::ios_base::binary);
for (const auto &auth_i : m_auth_list) {
const AuthEntry &authEntry = auth_i.second;
output << authEntry.name << ":" << authEntry.password << ":";
output << str_join(authEntry.privileges, ",");
output << ":" << authEntry.last_login;
output << std::endl;
}
if (!fs::safeWriteToFile(path, output.str())) {
infostream << "Failed to write " << path << std::endl;
return false;
}
return true;
}

View file

@ -24,6 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
// for player files
#include "database.h"
#include <unordered_map>
class PlayerDatabaseFiles : public PlayerDatabase
{
@ -41,3 +42,23 @@ private:
std::string m_savedir;
};
class AuthDatabaseFiles : public AuthDatabase
{
public:
AuthDatabaseFiles(const std::string &savedir);
virtual ~AuthDatabaseFiles() = default;
virtual bool getAuth(const std::string &name, AuthEntry &res);
virtual bool saveAuth(const AuthEntry &authEntry);
virtual bool createAuth(AuthEntry &authEntry);
virtual bool deleteAuth(const std::string &name);
virtual void listNames(std::vector<std::string> &res);
virtual void reload();
private:
std::unordered_map<std::string, AuthEntry> m_auth_list;
std::string m_savedir;
bool readAuthFile();
bool writeAuthFile();
};

View file

@ -606,3 +606,170 @@ void PlayerDatabaseSQLite3::listPlayers(std::vector<std::string> &res)
sqlite3_reset(m_stmt_player_list);
}
/*
* Auth database
*/
AuthDatabaseSQLite3::AuthDatabaseSQLite3(const std::string &savedir) :
Database_SQLite3(savedir, "auth"), AuthDatabase()
{
}
AuthDatabaseSQLite3::~AuthDatabaseSQLite3()
{
FINALIZE_STATEMENT(m_stmt_read)
FINALIZE_STATEMENT(m_stmt_write)
FINALIZE_STATEMENT(m_stmt_create)
FINALIZE_STATEMENT(m_stmt_delete)
FINALIZE_STATEMENT(m_stmt_list_names)
FINALIZE_STATEMENT(m_stmt_read_privs)
FINALIZE_STATEMENT(m_stmt_write_privs)
FINALIZE_STATEMENT(m_stmt_delete_privs)
FINALIZE_STATEMENT(m_stmt_last_insert_rowid)
}
void AuthDatabaseSQLite3::createDatabase()
{
assert(m_database); // Pre-condition
SQLOK(sqlite3_exec(m_database,
"CREATE TABLE IF NOT EXISTS `auth` ("
"`id` INTEGER PRIMARY KEY AUTOINCREMENT,"
"`name` VARCHAR(32) UNIQUE,"
"`password` VARCHAR(512),"
"`last_login` INTEGER"
");",
NULL, NULL, NULL),
"Failed to create auth table");
SQLOK(sqlite3_exec(m_database,
"CREATE TABLE IF NOT EXISTS `user_privileges` ("
"`id` INTEGER,"
"`privilege` VARCHAR(32),"
"PRIMARY KEY (id, privilege)"
"CONSTRAINT fk_id FOREIGN KEY (id) REFERENCES auth (id) ON DELETE CASCADE"
");",
NULL, NULL, NULL),
"Failed to create auth privileges table");
}
void AuthDatabaseSQLite3::initStatements()
{
PREPARE_STATEMENT(read, "SELECT id, name, password, last_login FROM auth WHERE name = ?");
PREPARE_STATEMENT(write, "UPDATE auth set name = ?, password = ?, last_login = ? WHERE id = ?");
PREPARE_STATEMENT(create, "INSERT INTO auth (name, password, last_login) VALUES (?, ?, ?)");
PREPARE_STATEMENT(delete, "DELETE FROM auth WHERE name = ?");
PREPARE_STATEMENT(list_names, "SELECT name FROM auth ORDER BY name DESC");
PREPARE_STATEMENT(read_privs, "SELECT privilege FROM user_privileges WHERE id = ?");
PREPARE_STATEMENT(write_privs, "INSERT OR IGNORE INTO user_privileges (id, privilege) VALUES (?, ?)");
PREPARE_STATEMENT(delete_privs, "DELETE FROM user_privileges WHERE id = ?");
PREPARE_STATEMENT(last_insert_rowid, "SELECT last_insert_rowid()");
}
bool AuthDatabaseSQLite3::getAuth(const std::string &name, AuthEntry &res)
{
verifyDatabase();
str_to_sqlite(m_stmt_read, 1, name);
if (sqlite3_step(m_stmt_read) != SQLITE_ROW) {
sqlite3_reset(m_stmt_read);
return false;
}
res.id = sqlite_to_uint(m_stmt_read, 0);
res.name = sqlite_to_string(m_stmt_read, 1);
res.password = sqlite_to_string(m_stmt_read, 2);
res.last_login = sqlite_to_int64(m_stmt_read, 3);
sqlite3_reset(m_stmt_read);
int64_to_sqlite(m_stmt_read_privs, 1, res.id);
while (sqlite3_step(m_stmt_read_privs) == SQLITE_ROW) {
res.privileges.emplace_back(sqlite_to_string(m_stmt_read_privs, 0));
}
sqlite3_reset(m_stmt_read_privs);
return true;
}
bool AuthDatabaseSQLite3::saveAuth(const AuthEntry &authEntry)
{
beginSave();
str_to_sqlite(m_stmt_write, 1, authEntry.name);
str_to_sqlite(m_stmt_write, 2, authEntry.password);
int64_to_sqlite(m_stmt_write, 3, authEntry.last_login);
int64_to_sqlite(m_stmt_write, 4, authEntry.id);
sqlite3_vrfy(sqlite3_step(m_stmt_write), SQLITE_DONE);
sqlite3_reset(m_stmt_write);
writePrivileges(authEntry);
endSave();
return true;
}
bool AuthDatabaseSQLite3::createAuth(AuthEntry &authEntry)
{
beginSave();
// id autoincrements
str_to_sqlite(m_stmt_create, 1, authEntry.name);
str_to_sqlite(m_stmt_create, 2, authEntry.password);
int64_to_sqlite(m_stmt_create, 3, authEntry.last_login);
sqlite3_vrfy(sqlite3_step(m_stmt_create), SQLITE_DONE);
sqlite3_reset(m_stmt_create);
// obtain id and write back to original authEntry
sqlite3_step(m_stmt_last_insert_rowid);
authEntry.id = sqlite_to_uint(m_stmt_last_insert_rowid, 0);
sqlite3_reset(m_stmt_last_insert_rowid);
writePrivileges(authEntry);
endSave();
return true;
}
bool AuthDatabaseSQLite3::deleteAuth(const std::string &name)
{
verifyDatabase();
str_to_sqlite(m_stmt_delete, 1, name);
sqlite3_vrfy(sqlite3_step(m_stmt_delete), SQLITE_DONE);
int changes = sqlite3_changes(m_database);
sqlite3_reset(m_stmt_delete);
// privileges deleted by foreign key on delete cascade
return changes > 0;
}
void AuthDatabaseSQLite3::listNames(std::vector<std::string> &res)
{
verifyDatabase();
while (sqlite3_step(m_stmt_list_names) == SQLITE_ROW) {
res.push_back(sqlite_to_string(m_stmt_list_names, 0));
}
sqlite3_reset(m_stmt_list_names);
}
void AuthDatabaseSQLite3::reload()
{
// noop for SQLite
}
void AuthDatabaseSQLite3::writePrivileges(const AuthEntry &authEntry)
{
int64_to_sqlite(m_stmt_delete_privs, 1, authEntry.id);
sqlite3_vrfy(sqlite3_step(m_stmt_delete_privs), SQLITE_DONE);
sqlite3_reset(m_stmt_delete_privs);
for (const std::string &privilege : authEntry.privileges) {
int64_to_sqlite(m_stmt_write_privs, 1, authEntry.id);
str_to_sqlite(m_stmt_write_privs, 2, privilege);
sqlite3_vrfy(sqlite3_step(m_stmt_write_privs), SQLITE_DONE);
sqlite3_reset(m_stmt_write_privs);
}
}

View file

@ -85,6 +85,16 @@ protected:
return (u32) sqlite3_column_int(s, iCol);
}
inline s64 sqlite_to_int64(sqlite3_stmt *s, int iCol)
{
return (s64) sqlite3_column_int64(s, iCol);
}
inline u64 sqlite_to_uint64(sqlite3_stmt *s, int iCol)
{
return (u64) sqlite3_column_int64(s, iCol);
}
inline float sqlite_to_float(sqlite3_stmt *s, int iCol)
{
return (float) sqlite3_column_double(s, iCol);
@ -191,3 +201,34 @@ private:
sqlite3_stmt *m_stmt_player_metadata_remove = nullptr;
sqlite3_stmt *m_stmt_player_metadata_add = nullptr;
};
class AuthDatabaseSQLite3 : private Database_SQLite3, public AuthDatabase
{
public:
AuthDatabaseSQLite3(const std::string &savedir);
virtual ~AuthDatabaseSQLite3();
virtual bool getAuth(const std::string &name, AuthEntry &res);
virtual bool saveAuth(const AuthEntry &authEntry);
virtual bool createAuth(AuthEntry &authEntry);
virtual bool deleteAuth(const std::string &name);
virtual void listNames(std::vector<std::string> &res);
virtual void reload();
protected:
virtual void createDatabase();
virtual void initStatements();
private:
virtual void writePrivileges(const AuthEntry &authEntry);
sqlite3_stmt *m_stmt_read = nullptr;
sqlite3_stmt *m_stmt_write = nullptr;
sqlite3_stmt *m_stmt_create = nullptr;
sqlite3_stmt *m_stmt_delete = nullptr;
sqlite3_stmt *m_stmt_list_names = nullptr;
sqlite3_stmt *m_stmt_read_privs = nullptr;
sqlite3_stmt *m_stmt_write_privs = nullptr;
sqlite3_stmt *m_stmt_delete_privs = nullptr;
sqlite3_stmt *m_stmt_last_insert_rowid = nullptr;
};

View file

@ -19,6 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#pragma once
#include <set>
#include <string>
#include <vector>
#include "irr_v3d.h"
@ -61,3 +62,25 @@ public:
virtual bool removePlayer(const std::string &name) = 0;
virtual void listPlayers(std::vector<std::string> &res) = 0;
};
struct AuthEntry
{
u64 id;
std::string name;
std::string password;
std::vector<std::string> privileges;
s64 last_login;
};
class AuthDatabase
{
public:
virtual ~AuthDatabase() = default;
virtual bool getAuth(const std::string &name, AuthEntry &res) = 0;
virtual bool saveAuth(const AuthEntry &authEntry) = 0;
virtual bool createAuth(AuthEntry &authEntry) = 0;
virtual bool deleteAuth(const std::string &name) = 0;
virtual void listNames(std::vector<std::string> &res) = 0;
virtual void reload() = 0;
};