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Biome API: Re-calculate biome at every surface in a mapchunk column

This commit is contained in:
paramat 2015-02-24 04:06:05 +00:00
parent d65a90a86b
commit 14f7df980b
7 changed files with 43 additions and 61 deletions

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@ -93,7 +93,7 @@ public:
int getGroundLevelAtPoint(v2s16 p);
void calculateNoise();
int generateBaseTerrain();
void generateBiomes();
void generateBiomes(float *heat_map, float *humidity_map);
void generateCaves(int max_stone_y);
void dustTopNodes();
};