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Add colored text (not only colored chat).
Add documentation, move files to a proper place and avoid memory leaks. Make it work with most kind of texts, and allow backgrounds too.
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28 changed files with 689 additions and 318 deletions
268
src/irrlicht_changes/static_text.h
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268
src/irrlicht_changes/static_text.h
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// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// Copyright (C) 2016 Nathanaël Courant
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// Modified this class to work with EnrichedStrings too
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_GUI_STATIC_TEXT_H_INCLUDED__
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#define __C_GUI_STATIC_TEXT_H_INCLUDED__
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#include "IrrCompileConfig.h"
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#ifdef _IRR_COMPILE_WITH_GUI_
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#include "IGUIStaticText.h"
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#include "irrArray.h"
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#include "log.h"
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#include <vector>
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#include "util/enriched_string.h"
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#include "config.h"
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#include <IGUIEnvironment.h>
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#if USE_FREETYPE
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namespace irr
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{
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namespace gui
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{
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const EGUI_ELEMENT_TYPE EGUIET_ENRICHED_STATIC_TEXT = (EGUI_ELEMENT_TYPE)(0x1000);
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class StaticText : public IGUIStaticText
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{
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public:
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//! constructor
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StaticText(const EnrichedString &text, bool border, IGUIEnvironment* environment,
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IGUIElement* parent, s32 id, const core::rect<s32>& rectangle,
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bool background = false);
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//! destructor
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virtual ~StaticText();
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//! draws the element and its children
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virtual void draw();
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//! Sets another skin independent font.
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virtual void setOverrideFont(IGUIFont* font=0);
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//! Gets the override font (if any)
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virtual IGUIFont* getOverrideFont() const;
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//! Get the font which is used right now for drawing
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virtual IGUIFont* getActiveFont() const;
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//! Sets another color for the text.
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virtual void setOverrideColor(video::SColor color);
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//! Sets another color for the background.
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virtual void setBackgroundColor(video::SColor color);
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//! Sets whether to draw the background
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virtual void setDrawBackground(bool draw);
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//! Gets the background color
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virtual video::SColor getBackgroundColor() const;
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//! Checks if background drawing is enabled
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virtual bool isDrawBackgroundEnabled() const;
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//! Sets whether to draw the border
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virtual void setDrawBorder(bool draw);
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//! Checks if border drawing is enabled
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virtual bool isDrawBorderEnabled() const;
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//! Sets alignment mode for text
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virtual void setTextAlignment(EGUI_ALIGNMENT horizontal, EGUI_ALIGNMENT vertical);
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//! Gets the override color
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#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR <= 7
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virtual const video::SColor& getOverrideColor() const;
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#else
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virtual video::SColor getOverrideColor() const;
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#endif
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//! Sets if the static text should use the overide color or the
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//! color in the gui skin.
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virtual void enableOverrideColor(bool enable);
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//! Checks if an override color is enabled
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virtual bool isOverrideColorEnabled() const;
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//! Set whether the text in this label should be clipped if it goes outside bounds
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virtual void setTextRestrainedInside(bool restrainedInside);
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//! Checks if the text in this label should be clipped if it goes outside bounds
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virtual bool isTextRestrainedInside() const;
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//! Enables or disables word wrap for using the static text as
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//! multiline text control.
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virtual void setWordWrap(bool enable);
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//! Checks if word wrap is enabled
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virtual bool isWordWrapEnabled() const;
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//! Sets the new caption of this element.
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virtual void setText(const wchar_t* text);
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//! Returns the height of the text in pixels when it is drawn.
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virtual s32 getTextHeight() const;
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//! Returns the width of the current text, in the current font
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virtual s32 getTextWidth() const;
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//! Updates the absolute position, splits text if word wrap is enabled
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virtual void updateAbsolutePosition();
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//! Set whether the string should be interpreted as right-to-left (RTL) text
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/** \note This component does not implement the Unicode bidi standard, the
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text of the component should be already RTL if you call this. The
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main difference when RTL is enabled is that the linebreaks for multiline
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elements are performed starting from the end.
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*/
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virtual void setRightToLeft(bool rtl);
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//! Checks if the text should be interpreted as right-to-left text
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virtual bool isRightToLeft() const;
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//! Writes attributes of the element.
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virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const;
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//! Reads attributes of the element
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virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options);
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virtual bool hasType(EGUI_ELEMENT_TYPE t) const {
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return (t == EGUIET_ENRICHED_STATIC_TEXT) || (t == EGUIET_STATIC_TEXT);
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};
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virtual bool hasType(EGUI_ELEMENT_TYPE t) {
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return (t == EGUIET_ENRICHED_STATIC_TEXT) || (t == EGUIET_STATIC_TEXT);
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};
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void setText(const EnrichedString &text);
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private:
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//! Breaks the single text line.
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void breakText();
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EGUI_ALIGNMENT HAlign, VAlign;
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bool Border;
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bool OverrideColorEnabled;
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bool OverrideBGColorEnabled;
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bool WordWrap;
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bool Background;
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bool RestrainTextInside;
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bool RightToLeft;
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video::SColor OverrideColor, BGColor;
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gui::IGUIFont* OverrideFont;
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gui::IGUIFont* LastBreakFont; // stored because: if skin changes, line break must be recalculated.
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EnrichedString cText;
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core::array< EnrichedString > BrokenText;
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};
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} // end namespace gui
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} // end namespace irr
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inline irr::gui::IGUIStaticText *addStaticText(
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irr::gui::IGUIEnvironment *guienv,
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const EnrichedString &text,
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const core::rect< s32 > &rectangle,
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bool border = false,
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bool wordWrap = true,
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irr::gui::IGUIElement *parent = NULL,
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s32 id = -1,
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bool fillBackground = false)
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{
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if (parent == NULL) {
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// parent is NULL, so we must find one, or we need not to drop
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// result, but then there will be a memory leak.
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//
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// What Irrlicht does is to use guienv as a parent, but the problem
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// is that guienv is here only an IGUIEnvironment, while it is a
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// CGUIEnvironment in Irrlicht, which inherits from both IGUIElement
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// and IGUIEnvironment.
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//
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// A solution would be to dynamic_cast guienv to a
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// IGUIElement*, but Irrlicht is shipped without rtti support
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// in some distributions, causing the dymanic_cast to segfault.
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//
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// Thus, to find the parent, we create a dummy StaticText and ask
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// for its parent, and then remove it.
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irr::gui::IGUIStaticText *dummy_text =
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guienv->addStaticText(L"", rectangle, border, wordWrap,
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parent, id, fillBackground);
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parent = dummy_text->getParent();
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dummy_text->remove();
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}
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irr::gui::IGUIStaticText *result = new irr::gui::StaticText(
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text, border, guienv, parent,
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id, rectangle, fillBackground);
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result->setWordWrap(wordWrap);
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result->drop();
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return result;
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}
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inline void setStaticText(irr::gui::IGUIStaticText *static_text, const EnrichedString &text)
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{
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// dynamic_cast not possible due to some distributions shipped
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// without rtti support in irrlicht
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if (static_text->hasType(irr::gui::EGUIET_ENRICHED_STATIC_TEXT)) {
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irr::gui::StaticText* stext = static_cast<irr::gui::StaticText*>(static_text);
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stext->setText(text);
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} else {
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static_text->setText(text.c_str());
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}
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}
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#else // USE_FREETYPE
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inline irr::gui::IGUIStaticText *addStaticText(
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irr::gui::IGUIEnvironment *guienv,
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const EnrichedString &text,
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const core::rect< s32 > &rectangle,
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bool border = false,
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bool wordWrap = true,
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irr::gui::IGUIElement *parent = NULL,
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s32 id = -1,
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bool fillBackground = false)
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{
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return guienv->addStaticText(text.c_str(), rectangle, border, wordWrap, parent, id, fillBackground);
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}
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inline void setStaticText(irr::gui::IGUIStaticText *static_text, const EnrichedString &text)
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{
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static_text->setText(text.c_str());
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}
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#endif
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inline irr::gui::IGUIStaticText *addStaticText(
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irr::gui::IGUIEnvironment *guienv,
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const wchar_t *text,
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const core::rect< s32 > &rectangle,
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bool border = false,
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bool wordWrap = true,
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irr::gui::IGUIElement *parent = NULL,
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s32 id = -1,
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bool fillBackground = false) {
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return addStaticText(guienv, EnrichedString(text), rectangle, border, wordWrap, parent, id, fillBackground);
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}
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inline void setStaticText(irr::gui::IGUIStaticText *static_text, const wchar_t *text)
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{
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setStaticText(static_text, EnrichedString(text));
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}
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#endif // _IRR_COMPILE_WITH_GUI_
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#endif // C_GUI_STATIC_TEXT_H_INCLUDED
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