mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Add colored text (not only colored chat).
Add documentation, move files to a proper place and avoid memory leaks. Make it work with most kind of texts, and allow backgrounds too.
This commit is contained in:
parent
1d40385d4a
commit
14ef2b445a
28 changed files with 689 additions and 318 deletions
138
src/guiChatConsole.h
Normal file
138
src/guiChatConsole.h
Normal file
|
@ -0,0 +1,138 @@
|
|||
/*
|
||||
Minetest
|
||||
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#ifndef GUICHATCONSOLE_HEADER
|
||||
#define GUICHATCONSOLE_HEADER
|
||||
|
||||
#include "irrlichttypes_extrabloated.h"
|
||||
#include "modalMenu.h"
|
||||
#include "chat.h"
|
||||
#include "config.h"
|
||||
|
||||
class Client;
|
||||
|
||||
class GUIChatConsole : public gui::IGUIElement
|
||||
{
|
||||
public:
|
||||
GUIChatConsole(gui::IGUIEnvironment* env,
|
||||
gui::IGUIElement* parent,
|
||||
s32 id,
|
||||
ChatBackend* backend,
|
||||
Client* client,
|
||||
IMenuManager* menumgr);
|
||||
virtual ~GUIChatConsole();
|
||||
|
||||
// Open the console (height = desired fraction of screen size)
|
||||
// This doesn't open immediately but initiates an animation.
|
||||
// You should call isOpenInhibited() before this.
|
||||
void openConsole(f32 height);
|
||||
|
||||
bool isOpen() const;
|
||||
|
||||
// Check if the console should not be opened at the moment
|
||||
// This is to avoid reopening the console immediately after closing
|
||||
bool isOpenInhibited() const;
|
||||
// Close the console, equivalent to openConsole(0).
|
||||
// This doesn't close immediately but initiates an animation.
|
||||
void closeConsole();
|
||||
// Close the console immediately, without animation.
|
||||
void closeConsoleAtOnce();
|
||||
// Set whether to close the console after the user presses enter.
|
||||
void setCloseOnEnter(bool close) { m_close_on_enter = close; }
|
||||
|
||||
// Return the desired height (fraction of screen size)
|
||||
// Zero if the console is closed or getting closed
|
||||
f32 getDesiredHeight() const;
|
||||
|
||||
// Replace actual line when adding the actual to the history (if there is any)
|
||||
void replaceAndAddToHistory(std::wstring line);
|
||||
|
||||
// Change how the cursor looks
|
||||
void setCursor(
|
||||
bool visible,
|
||||
bool blinking = false,
|
||||
f32 blink_speed = 1.0,
|
||||
f32 relative_height = 1.0);
|
||||
|
||||
// Irrlicht draw method
|
||||
virtual void draw();
|
||||
|
||||
bool canTakeFocus(gui::IGUIElement* element) { return false; }
|
||||
|
||||
virtual bool OnEvent(const SEvent& event);
|
||||
|
||||
virtual void setVisible(bool visible);
|
||||
|
||||
private:
|
||||
void reformatConsole();
|
||||
void recalculateConsolePosition();
|
||||
|
||||
// These methods are called by draw
|
||||
void animate(u32 msec);
|
||||
void drawBackground();
|
||||
void drawText();
|
||||
void drawPrompt();
|
||||
|
||||
private:
|
||||
ChatBackend* m_chat_backend;
|
||||
Client* m_client;
|
||||
IMenuManager* m_menumgr;
|
||||
|
||||
// current screen size
|
||||
v2u32 m_screensize;
|
||||
|
||||
// used to compute how much time passed since last animate()
|
||||
u32 m_animate_time_old;
|
||||
|
||||
// should the console be opened or closed?
|
||||
bool m_open;
|
||||
// should it close after you press enter?
|
||||
bool m_close_on_enter;
|
||||
// current console height [pixels]
|
||||
s32 m_height;
|
||||
// desired height [pixels]
|
||||
f32 m_desired_height;
|
||||
// desired height [screen height fraction]
|
||||
f32 m_desired_height_fraction;
|
||||
// console open/close animation speed [screen height fraction / second]
|
||||
f32 m_height_speed;
|
||||
// if nonzero, opening the console is inhibited [milliseconds]
|
||||
u32 m_open_inhibited;
|
||||
|
||||
// cursor blink frame (16-bit value)
|
||||
// cursor is off during [0,32767] and on during [32768,65535]
|
||||
u32 m_cursor_blink;
|
||||
// cursor blink speed [on/off toggles / second]
|
||||
f32 m_cursor_blink_speed;
|
||||
// cursor height [line height]
|
||||
f32 m_cursor_height;
|
||||
|
||||
// background texture
|
||||
video::ITexture* m_background;
|
||||
// background color (including alpha)
|
||||
video::SColor m_background_color;
|
||||
|
||||
// font
|
||||
gui::IGUIFont* m_font;
|
||||
v2u32 m_fontsize;
|
||||
};
|
||||
|
||||
|
||||
#endif
|
||||
|
Loading…
Add table
Add a link
Reference in a new issue