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DB::loadBlock copy removal & DB backend cleanup

* Remove the copy from db::loadBlock by using a pointer to the destination
* cleanup db backend, the child backend doesn't have to set their functions as virtual
This commit is contained in:
Loic Blot 2016-05-14 12:23:15 +02:00
parent decbd396df
commit 143401451c
11 changed files with 47 additions and 47 deletions

View file

@ -948,7 +948,8 @@ static bool migrate_database(const GameParams &game_params, const Settings &cmd_
for (std::vector<v3s16>::const_iterator it = blocks.begin(); it != blocks.end(); ++it) {
if (kill) return false;
const std::string &data = old_db->loadBlock(*it);
std::string data;
old_db->loadBlock(*it, &data);
if (!data.empty()) {
new_db->saveBlock(*it, data);
} else {