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Cleanup client init states by bumping protocol version

Don't use TOSERVER_RECEIVED_MEDIA but TOSERVER_CLIENT_READY as indicatio for client ready
Handle clients with protocol version < 23 (almost) same way as before
Make client tell server about it's version
Add client state to not send bogus player position updates prior init complete
Add access to statistics information (peer connction time,rtt,version)
Fix clients standing stalled in world while preloading item visuals (new clients only)
Add get_player_information to read client specific information from lua
This commit is contained in:
sapier 2014-02-13 20:17:42 +01:00
parent 556bdc260a
commit 142e2d3b74
15 changed files with 625 additions and 144 deletions

View file

@ -34,6 +34,109 @@ class MapBlock;
class ServerEnvironment;
class EmergeManager;
/*
* State Transitions
Start
(peer connect)
|
v
/-----------------\
| |
| Created |
| |
\-----------------/
|
|
+-----------------------------+ invalid playername, password
|IN: | or denied by mod
| TOSERVER_INIT |------------------------------
+-----------------------------+ |
| |
| Auth ok |
| |
+-----------------------------+ |
|OUT: | |
| TOCLIENT_INIT | |
+-----------------------------+ |
| |
v |
/-----------------\ |
| | |
| InitSent | |
| | |
\-----------------/ +------------------
| | |
+-----------------------------+ +-----------------------------+ |
|IN: | |OUT: | |
| TOSERVER_INIT2 | | TOCLIENT_ACCESS_DENIED | |
+-----------------------------+ +-----------------------------+ |
| | |
v v |
/-----------------\ /-----------------\ |
| | | | |
| InitDone | | Denied | |
| | | | |
\-----------------/ \-----------------/ |
| |
+-----------------------------+ |
|OUT: | |
| TOCLIENT_MOVEMENT | |
| TOCLIENT_ITEMDEF | |
| TOCLIENT_NODEDEF | |
| TOCLIENT_ANNOUNCE_MEDIA | |
| TOCLIENT_DETACHED_INVENTORY | |
| TOCLIENT_TIME_OF_DAY | |
+-----------------------------+ |
| |
| |
| ----------------------------------- |
v | | |
/-----------------\ v |
| | +-----------------------------+ |
| DefinitionsSent | |IN: | |
| | | TOSERVER_REQUEST_MEDIA | |
\-----------------/ | TOSERVER_RECEIVED_MEDIA | |
| +-----------------------------+ |
| ^ | |
| ----------------------------------- |
| |
+-----------------------------+ |
|IN: | |
| TOSERVER_CLIENT_READY | |
+-----------------------------+ |
| async |
v mod action |
+-----------------------------+ (ban,kick) |
|OUT: | |
| TOCLIENT_MOVE_PLAYER | |
| TOCLIENT_PRIVILEGES | |
| TOCLIENT_INVENTORY_FORMSPEC | |
| UpdateCrafting | |
| TOCLIENT_INVENTORY | |
| TOCLIENT_HP (opt) | |
| TOCLIENT_BREATH | |
| TOCLIENT_DEATHSCREEN | |
+-----------------------------+ |
| |
v |
/-----------------\ |
| |------------------------------------------------------
| Active |
| |----------------------------------
\-----------------/ timeout |
| +-----------------------------+
| |OUT: |
| | TOCLIENT_DISCONNECT |
| +-----------------------------+
| |
| v
+-----------------------------+ /-----------------\
|IN: | | |
| TOSERVER_DISCONNECT |------------------->| Disconnecting |
+-----------------------------+ | |
\-----------------/
*/
namespace con {
class Connection;
}
@ -50,13 +153,24 @@ enum ClientState
Active
};
static const char** statenames = (const char*[]) {
"Invalid",
"Disconnecting",
"Denied",
"Created",
"InitSent",
"InitDone",
"DefinitionsSent",
"Active"
};
enum ClientStateEvent
{
Init,
GotInit2,
SetDenied,
SetDefinitionsSent,
SetMediaSent,
SetClientReady,
Disconnect
};
@ -107,7 +221,12 @@ public:
m_excess_gotblocks(0),
m_nothing_to_send_counter(0),
m_nothing_to_send_pause_timer(0.0),
m_name("")
m_name(""),
m_version_major(0),
m_version_minor(0),
m_version_patch(0),
m_full_version("unknown"),
m_connection_time(getTime(PRECISION_SECONDS))
{
}
~RemoteClient()
@ -178,6 +297,23 @@ public:
void confirmSerializationVersion()
{ serialization_version = m_pending_serialization_version; }
/* get uptime */
u32 uptime();
/* set version information */
void setVersionInfo(u8 major, u8 minor, u8 patch, std::string full) {
m_version_major = major;
m_version_minor = minor;
m_version_patch = patch;
m_full_version = full;
}
/* read version information */
u8 getMajor() { return m_version_major; }
u8 getMinor() { return m_version_minor; }
u8 getPatch() { return m_version_patch; }
std::string getVersion() { return m_full_version; }
private:
// Version is stored in here after INIT before INIT2
u8 m_pending_serialization_version;
@ -221,7 +357,25 @@ private:
// CPU usage optimization
u32 m_nothing_to_send_counter;
float m_nothing_to_send_pause_timer;
/*
name of player using this client
*/
std::string m_name;
/*
client information
*/
u8 m_version_major;
u8 m_version_minor;
u8 m_version_patch;
std::string m_full_version;
/*
time this client was created
*/
const u32 m_connection_time;
};
class ClientInterface {
@ -268,6 +422,9 @@ public:
/* get protocol version of client */
u16 getProtocolVersion(u16 peer_id);
/* set client version */
void setClientVersion(u16 peer_id, u8 major, u8 minor, u8 patch, std::string full);
/* event to update client state */
void event(u16 peer_id, ClientStateEvent event);
@ -275,6 +432,11 @@ public:
void setEnv(ServerEnvironment* env)
{ assert(m_env == 0); m_env = env; }
static std::string state2Name(ClientState state) {
assert(state < sizeof(statenames));
return statenames[state];
}
protected:
//TODO find way to avoid this functions
void Lock()