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Cpp11 initializers: last src root changeset (#6022)
* Cpp11 initializers: last src root changeset Finish to migrate all src root folder files to C++11 constructor initializers
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20 changed files with 127 additions and 223 deletions
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@ -76,7 +76,7 @@ struct button_info
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float repeatdelay;
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irr::EKEY_CODE keycode;
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std::vector<int> ids;
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IGUIButton *guibutton = NULL;
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IGUIButton *guibutton = nullptr;
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bool immediate_release;
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};
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@ -114,11 +114,10 @@ public:
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void show();
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private:
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ISimpleTextureSource *m_texturesource;
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ISimpleTextureSource *m_texturesource = nullptr;
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irr::video::IVideoDriver *m_driver;
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IGUIEnvironment *m_guienv;
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IEventReceiver *m_receiver;
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v2u32 m_screensize;
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button_info m_starter;
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std::vector<button_info *> m_buttons;
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@ -126,15 +125,15 @@ private:
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v2s32 m_lower_right;
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/* show settings bar */
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bool m_active;
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bool m_active = false;
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bool m_visible;
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bool m_visible = true;
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/* settings bar timeout */
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float m_timeout;
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float m_timeout_value;
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bool m_initialized;
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autohide_button_bar_dir m_dir;
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float m_timeout = 0.0f;
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float m_timeout_value = 3.0f;
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bool m_initialized = false;
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autohide_button_bar_dir m_dir = AHBB_Dir_Right_Left;
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};
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class TouchScreenGUI
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@ -177,18 +176,16 @@ private:
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bool m_visible; // is the gui visible
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/* value in degree */
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double m_camera_yaw_change;
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double m_camera_pitch;
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double m_camera_yaw_change = 0.0;
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double m_camera_pitch = 0.0;
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line3d<f32> m_shootline;
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rect<s32> m_control_pad_rect;
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int m_move_id;
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bool m_move_has_really_moved;
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s64 m_move_downtime;
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bool m_move_sent_as_mouse_event;
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v2s32 m_move_downlocation;
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int m_move_id = -1;
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bool m_move_has_really_moved = false;
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s64 m_move_downtime = 0;
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bool m_move_sent_as_mouse_event = false;
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v2s32 m_move_downlocation = v2s32(-10000, -10000);
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button_info m_buttons[after_last_element_id];
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@ -206,9 +203,6 @@ private:
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std::wstring caption, bool immediate_release,
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float repeat_delay = BUTTON_REPEAT_DELAY);
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/* load texture */
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void loadButtonTexture(button_info *btn, const char *path, rect<s32> button_rect);
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struct id_status
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{
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int id;
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