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Modernize src/c* src/d* and src/e* files (#6263)

* Modernize src/c* src/d* and src/e* files

* default operator
* redundant init
* delete default constructors on CraftDefinition childs (never used)
* fix some missing init values
* const ref fix reported by clang-tidy
* ranged-based for loops
* simple conditions & returns
* empty stl function instead of size
* emplace_back stl function instead of push_back + construct temp obj
* auto for some iterators
* code style fixes
* c++ stl headers instead of C stl headers (stdio.h -> cstdio)
This commit is contained in:
Loïc Blot 2017-08-17 23:02:50 +02:00 committed by GitHub
parent 921151d97a
commit 13e995b811
25 changed files with 298 additions and 343 deletions

View file

@ -73,7 +73,7 @@ struct CraftInput
unsigned int width = 0;
std::vector<ItemStack> items;
CraftInput() {}
CraftInput() = default;
CraftInput(CraftMethod method_, unsigned int width_,
const std::vector<ItemStack> &items_):
@ -93,7 +93,7 @@ struct CraftOutput
// Used for cooking (cook time) and fuel (burn time), seconds
float time = 0.0f;
CraftOutput() {}
CraftOutput() = default;
CraftOutput(const std::string &item_, float time_):
item(item_), time(time_)
@ -119,9 +119,7 @@ struct CraftReplacements
// List of replacements
std::vector<std::pair<std::string, std::string> > pairs;
CraftReplacements():
pairs()
{}
CraftReplacements() = default;
CraftReplacements(const std::vector<std::pair<std::string, std::string> > &pairs_):
pairs(pairs_)
{}
@ -134,8 +132,8 @@ struct CraftReplacements
class CraftDefinition
{
public:
CraftDefinition(){}
virtual ~CraftDefinition(){}
CraftDefinition() = default;
virtual ~CraftDefinition() = default;
// Returns type of crafting definition
virtual std::string getName() const=0;
@ -169,7 +167,7 @@ public:
class CraftDefinitionShaped: public CraftDefinition
{
public:
CraftDefinitionShaped() {}
CraftDefinitionShaped() = delete;
CraftDefinitionShaped(
const std::string &output_,
@ -179,7 +177,7 @@ public:
output(output_), width(width_), recipe(recipe_),
replacements(replacements_)
{}
virtual ~CraftDefinitionShaped(){}
virtual ~CraftDefinitionShaped() = default;
virtual std::string getName() const;
virtual bool check(const CraftInput &input, IGameDef *gamedef) const;
@ -218,17 +216,14 @@ private:
class CraftDefinitionShapeless: public CraftDefinition
{
public:
CraftDefinitionShapeless():
output(""), recipe(), hash_inited(false), replacements()
{}
CraftDefinitionShapeless() = delete;
CraftDefinitionShapeless(
const std::string &output_,
const std::vector<std::string> &recipe_,
const CraftReplacements &replacements_):
output(output_), recipe(recipe_),
hash_inited(false), replacements(replacements_)
output(output_), recipe(recipe_), replacements(replacements_)
{}
virtual ~CraftDefinitionShapeless(){}
virtual ~CraftDefinitionShapeless() = default;
virtual std::string getName() const;
virtual bool check(const CraftInput &input, IGameDef *gamedef) const;
@ -252,7 +247,7 @@ private:
// Recipe list (item names)
std::vector<std::string> recipe_names;
// bool indicating if initHash has been called already
bool hash_inited;
bool hash_inited = false;
// Replacement items for decrementInput()
CraftReplacements replacements;
};
@ -266,13 +261,11 @@ private:
class CraftDefinitionToolRepair: public CraftDefinition
{
public:
CraftDefinitionToolRepair():
additional_wear(0)
{}
CraftDefinitionToolRepair() = delete;
CraftDefinitionToolRepair(float additional_wear_):
additional_wear(additional_wear_)
{}
virtual ~CraftDefinitionToolRepair(){}
virtual ~CraftDefinitionToolRepair() = default;
virtual std::string getName() const;
virtual bool check(const CraftInput &input, IGameDef *gamedef) const;
@ -294,7 +287,7 @@ private:
// 1 = new tool is completely broken
// 0 = simply add remaining uses of both input tools
// -1 = new tool is completely pristine
float additional_wear;
float additional_wear = 0.0f;
};
/*
@ -304,18 +297,15 @@ private:
class CraftDefinitionCooking: public CraftDefinition
{
public:
CraftDefinitionCooking():
output(""), recipe(""), hash_inited(false), cooktime()
{}
CraftDefinitionCooking() = delete;
CraftDefinitionCooking(
const std::string &output_,
const std::string &recipe_,
float cooktime_,
const CraftReplacements &replacements_):
output(output_), recipe(recipe_), hash_inited(false),
cooktime(cooktime_), replacements(replacements_)
output(output_), recipe(recipe_), cooktime(cooktime_), replacements(replacements_)
{}
virtual ~CraftDefinitionCooking(){}
virtual ~CraftDefinitionCooking() = default;
virtual std::string getName() const;
virtual bool check(const CraftInput &input, IGameDef *gamedef) const;
@ -339,7 +329,7 @@ private:
// Recipe item name
std::string recipe_name;
// bool indicating if initHash has been called already
bool hash_inited;
bool hash_inited = false;
// Time in seconds
float cooktime;
// Replacement items for decrementInput()
@ -353,18 +343,13 @@ private:
class CraftDefinitionFuel: public CraftDefinition
{
public:
CraftDefinitionFuel():
recipe(""), hash_inited(false), burntime()
{}
CraftDefinitionFuel() = delete;
CraftDefinitionFuel(const std::string &recipe_,
float burntime_,
const CraftReplacements &replacements_):
recipe(recipe_),
hash_inited(false),
burntime(burntime_),
replacements(replacements_)
recipe(recipe_), burntime(burntime_), replacements(replacements_)
{}
virtual ~CraftDefinitionFuel(){}
virtual ~CraftDefinitionFuel() = default;
virtual std::string getName() const;
virtual bool check(const CraftInput &input, IGameDef *gamedef) const;
@ -386,7 +371,7 @@ private:
// Recipe item name
std::string recipe_name;
// bool indicating if initHash has been called already
bool hash_inited;
bool hash_inited = false;
// Time in seconds
float burntime;
// Replacement items for decrementInput()
@ -399,8 +384,8 @@ private:
class ICraftDefManager
{
public:
ICraftDefManager(){}
virtual ~ICraftDefManager(){}
ICraftDefManager() = default;
virtual ~ICraftDefManager() = default;
// The main crafting function
virtual bool getCraftResult(CraftInput &input, CraftOutput &output,
@ -416,8 +401,8 @@ public:
class IWritableCraftDefManager : public ICraftDefManager
{
public:
IWritableCraftDefManager(){}
virtual ~IWritableCraftDefManager(){}
IWritableCraftDefManager() = default;
virtual ~IWritableCraftDefManager() = default;
// The main crafting function
virtual bool getCraftResult(CraftInput &input, CraftOutput &output,