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Formspecs: Add starting frame to animated_image (#9411)

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v-rob 2020-03-16 14:56:48 -07:00 committed by GitHub
parent 1441281809
commit 13ad8e2a09
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GPG key ID: 4AEE18F83AFDEB23
8 changed files with 115 additions and 92 deletions

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@ -4,42 +4,24 @@
#include "client/tile.h" // ITextureSource
#include "log.h"
#include "porting.h"
#include "util/string.h"
#include <string>
#include <vector>
GUIAnimatedImage::GUIAnimatedImage(gui::IGUIEnvironment *env, gui::IGUIElement *parent,
s32 id, const core::rect<s32> &rectangle, const std::string &name,
ISimpleTextureSource *tsrc) :
gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle),
m_name(name), m_tsrc(tsrc), m_texture(nullptr), m_global_time(0),
m_frame_idx(0), m_frame_count(1), m_frame_duration(1), m_frame_time(0)
s32 id, const core::rect<s32> &rectangle, const std::string &texture_name,
s32 frame_count, s32 frame_duration, ISimpleTextureSource *tsrc) :
gui::IGUIElement(gui::EGUIET_ELEMENT, env, parent, id, rectangle), m_tsrc(tsrc)
{
// Expected format: "texture_name:frame_count,frame_duration"
// If this format is not met, the string will be loaded as a normal texture
m_texture = m_tsrc->getTexture(texture_name);
std::string::size_type colon_position = name.find(':', 0);
std::string::size_type comma_position = name.find(',', 0);
if (comma_position != std::string::npos &&
colon_position != std::string::npos &&
comma_position < name.size()) {
m_texture = m_tsrc->getTexture(name.substr(0, colon_position));
m_frame_count = std::max(stoi(name.substr(
colon_position + 1, comma_position - colon_position - 1)), 1);
m_frame_duration = std::max(stoi(name.substr(comma_position + 1)), 1);
} else {
// Leave the count/duration and display a static image
m_texture = m_tsrc->getTexture(name);
errorstream << "animated_image[]: Invalid texture format " << name <<
". Expected format: texture_name:frame_count,frame_duration" << std::endl;
}
m_frame_count = std::max(frame_count, 1);
m_frame_duration = std::max(frame_duration, 0);
if (m_texture != nullptr) {
core::dimension2d<u32> size = m_texture->getOriginalSize();
if (size.Height < (u64)m_frame_count) {
if (size.Height < (u64)m_frame_count)
m_frame_count = size.Height;
}
} else {
// No need to step an animation if we have nothing to draw
m_frame_count = 1;
@ -58,13 +40,13 @@ void GUIAnimatedImage::draw()
core::dimension2d<u32> size = m_texture->getOriginalSize();
size.Height /= m_frame_count;
draw2DImageFilterScaled( driver, m_texture, AbsoluteRect,
core::rect<s32>(core::position2d<s32>(0, size.Height * m_frame_idx), size),
NoClip ? nullptr : &AbsoluteClippingRect, colors, true);
draw2DImageFilterScaled(driver, m_texture, AbsoluteRect,
core::rect<s32>(core::position2d<s32>(0, size.Height * m_frame_idx), size),
NoClip ? nullptr : &AbsoluteClippingRect, colors, true);
}
// Step the animation
if (m_frame_count > 1) {
if (m_frame_count > 1 && m_frame_duration > 0) {
// Determine the delta time to step
u64 new_global_time = porting::getTimeMs();
if (m_global_time > 0)
@ -81,3 +63,11 @@ void GUIAnimatedImage::draw()
m_frame_time %= m_frame_duration;
}
}
void GUIAnimatedImage::setFrameIndex(s32 frame)
{
s32 idx = std::max(frame, 0);
if (idx > 0 && idx < m_frame_count)
m_frame_idx = idx;
}