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Cleanup of particle & particlespawner structures and code (#9893)
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parent
1bcdc2d7e9
commit
1357ea1da2
11 changed files with 497 additions and 675 deletions
106
src/server.cpp
106
src/server.cpp
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@ -1504,17 +1504,15 @@ void Server::SendShowFormspecMessage(session_t peer_id, const std::string &forms
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// Spawns a particle on peer with peer_id
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void Server::SendSpawnParticle(session_t peer_id, u16 protocol_version,
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v3f pos, v3f velocity, v3f acceleration,
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float expirationtime, float size, bool collisiondetection,
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bool collision_removal, bool object_collision,
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bool vertical, const std::string &texture,
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const struct TileAnimationParams &animation, u8 glow)
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const ParticleParameters &p)
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{
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static thread_local const float radius =
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g_settings->getS16("max_block_send_distance") * MAP_BLOCKSIZE * BS;
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if (peer_id == PEER_ID_INEXISTENT) {
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std::vector<session_t> clients = m_clients.getClientIDs();
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const v3f pos = p.pos * BS;
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const float radius_sq = radius * radius;
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for (const session_t client_id : clients) {
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RemotePlayer *player = m_env->getPlayer(client_id);
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@ -1526,76 +1524,59 @@ void Server::SendSpawnParticle(session_t peer_id, u16 protocol_version,
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continue;
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// Do not send to distant clients
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if (sao->getBasePosition().getDistanceFrom(pos * BS) > radius)
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if (sao->getBasePosition().getDistanceFromSQ(pos) > radius_sq)
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continue;
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SendSpawnParticle(client_id, player->protocol_version,
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pos, velocity, acceleration,
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expirationtime, size, collisiondetection, collision_removal,
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object_collision, vertical, texture, animation, glow);
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SendSpawnParticle(client_id, player->protocol_version, p);
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}
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return;
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}
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assert(protocol_version != 0);
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NetworkPacket pkt(TOCLIENT_SPAWN_PARTICLE, 0, peer_id);
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pkt << pos << velocity << acceleration << expirationtime
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<< size << collisiondetection;
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pkt.putLongString(texture);
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pkt << vertical;
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pkt << collision_removal;
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// This is horrible but required (why are there two ways to serialize pkts?)
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std::ostringstream os(std::ios_base::binary);
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animation.serialize(os, protocol_version);
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pkt.putRawString(os.str());
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pkt << glow;
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pkt << object_collision;
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{
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// NetworkPacket and iostreams are incompatible...
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std::ostringstream oss(std::ios_base::binary);
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p.serialize(oss, protocol_version);
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pkt.putRawString(oss.str());
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}
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Send(&pkt);
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}
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// Adds a ParticleSpawner on peer with peer_id
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void Server::SendAddParticleSpawner(session_t peer_id, u16 protocol_version,
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u16 amount, float spawntime, v3f minpos, v3f maxpos,
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v3f minvel, v3f maxvel, v3f minacc, v3f maxacc, float minexptime, float maxexptime,
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float minsize, float maxsize, bool collisiondetection, bool collision_removal,
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bool object_collision, u16 attached_id, bool vertical, const std::string &texture, u32 id,
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const struct TileAnimationParams &animation, u8 glow)
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const ParticleSpawnerParameters &p, u16 attached_id, u32 id)
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{
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if (peer_id == PEER_ID_INEXISTENT) {
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// This sucks and should be replaced:
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std::vector<session_t> clients = m_clients.getClientIDs();
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for (const session_t client_id : clients) {
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RemotePlayer *player = m_env->getPlayer(client_id);
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if (!player)
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continue;
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SendAddParticleSpawner(client_id, player->protocol_version,
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amount, spawntime, minpos, maxpos,
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minvel, maxvel, minacc, maxacc, minexptime, maxexptime,
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minsize, maxsize, collisiondetection, collision_removal,
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object_collision, attached_id, vertical, texture, id,
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animation, glow);
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p, attached_id, id);
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}
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return;
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}
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assert(protocol_version != 0);
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NetworkPacket pkt(TOCLIENT_ADD_PARTICLESPAWNER, 0, peer_id);
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NetworkPacket pkt(TOCLIENT_ADD_PARTICLESPAWNER, 100, peer_id);
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pkt << amount << spawntime << minpos << maxpos << minvel << maxvel
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<< minacc << maxacc << minexptime << maxexptime << minsize
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<< maxsize << collisiondetection;
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pkt << p.amount << p.time << p.minpos << p.maxpos << p.minvel
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<< p.maxvel << p.minacc << p.maxacc << p.minexptime << p.maxexptime
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<< p.minsize << p.maxsize << p.collisiondetection;
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pkt.putLongString(texture);
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pkt.putLongString(p.texture);
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pkt << id << vertical;
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pkt << collision_removal;
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pkt << attached_id;
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// This is horrible but required
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std::ostringstream os(std::ios_base::binary);
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animation.serialize(os, protocol_version);
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pkt.putRawString(os.str());
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pkt << glow;
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pkt << object_collision;
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pkt << id << p.vertical << p.collision_removal << attached_id;
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{
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std::ostringstream os(std::ios_base::binary);
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p.animation.serialize(os, protocol_version);
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pkt.putRawString(os.str());
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}
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pkt << p.glow << p.object_collision;
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Send(&pkt);
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}
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@ -1604,7 +1585,6 @@ void Server::SendDeleteParticleSpawner(session_t peer_id, u32 id)
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{
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NetworkPacket pkt(TOCLIENT_DELETE_PARTICLESPAWNER, 4, peer_id);
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// Ugly error in this packet
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pkt << id;
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if (peer_id != PEER_ID_INEXISTENT)
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@ -3365,12 +3345,8 @@ void Server::notifyPlayers(const std::wstring &msg)
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SendChatMessage(PEER_ID_INEXISTENT, ChatMessage(msg));
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}
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void Server::spawnParticle(const std::string &playername, v3f pos,
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v3f velocity, v3f acceleration,
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float expirationtime, float size, bool
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collisiondetection, bool collision_removal, bool object_collision,
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bool vertical, const std::string &texture,
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const struct TileAnimationParams &animation, u8 glow)
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void Server::spawnParticle(const std::string &playername,
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const ParticleParameters &p)
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{
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// m_env will be NULL if the server is initializing
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if (!m_env)
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@ -3386,18 +3362,11 @@ void Server::spawnParticle(const std::string &playername, v3f pos,
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proto_ver = player->protocol_version;
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}
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SendSpawnParticle(peer_id, proto_ver, pos, velocity, acceleration,
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expirationtime, size, collisiondetection, collision_removal,
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object_collision, vertical, texture, animation, glow);
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SendSpawnParticle(peer_id, proto_ver, p);
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}
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u32 Server::addParticleSpawner(u16 amount, float spawntime,
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v3f minpos, v3f maxpos, v3f minvel, v3f maxvel, v3f minacc, v3f maxacc,
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float minexptime, float maxexptime, float minsize, float maxsize,
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bool collisiondetection, bool collision_removal, bool object_collision,
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ServerActiveObject *attached, bool vertical, const std::string &texture,
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const std::string &playername, const struct TileAnimationParams &animation,
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u8 glow)
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u32 Server::addParticleSpawner(const ParticleSpawnerParameters &p,
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ServerActiveObject *attached, const std::string &playername)
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{
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// m_env will be NULL if the server is initializing
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if (!m_env)
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@ -3417,16 +3386,11 @@ u32 Server::addParticleSpawner(u16 amount, float spawntime,
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u32 id;
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if (attached_id == 0)
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id = m_env->addParticleSpawner(spawntime);
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id = m_env->addParticleSpawner(p.time);
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else
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id = m_env->addParticleSpawner(spawntime, attached_id);
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SendAddParticleSpawner(peer_id, proto_ver, amount, spawntime,
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minpos, maxpos, minvel, maxvel, minacc, maxacc,
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minexptime, maxexptime, minsize, maxsize, collisiondetection,
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collision_removal, object_collision, attached_id, vertical,
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texture, id, animation, glow);
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id = m_env->addParticleSpawner(p.time, attached_id);
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SendAddParticleSpawner(peer_id, proto_ver, p, attached_id, id);
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return id;
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}
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