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Scripting WIP: dynamic object stuff
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parent
0b97ad8384
commit
1320d07068
11 changed files with 274 additions and 95 deletions
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@ -237,14 +237,24 @@ InventoryItem * ItemSAO::createInventoryItem()
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}
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}
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void ItemSAO::rightClick(Player *player)
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void ItemSAO::punch(ServerActiveObject *puncher)
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{
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InventoryItem *item = createInventoryItem();
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bool fits = puncher->addToInventory(item);
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if(fits)
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m_removed = true;
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else
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delete item;
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}
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void ItemSAO::rightClick(ServerActiveObject *clicker)
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{
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infostream<<__FUNCTION_NAME<<std::endl;
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InventoryItem *item = createInventoryItem();
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if(item == NULL)
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return;
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bool to_be_deleted = item->use(m_env, player);
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bool to_be_deleted = item->use(m_env, clicker);
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if(to_be_deleted)
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m_removed = true;
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@ -252,7 +262,7 @@ void ItemSAO::rightClick(Player *player)
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// Reflect changes to the item here
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m_inventorystring = item->getItemString();
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delete item;
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delete item; // Delete temporary item
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}
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/*
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@ -435,11 +445,15 @@ std::string RatSAO::getStaticData()
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return os.str();
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}
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InventoryItem* RatSAO::createPickedUpItem()
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void RatSAO::punch(ServerActiveObject *puncher)
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{
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std::istringstream is("CraftItem rat 1", std::ios_base::binary);
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InventoryItem *item = InventoryItem::deSerialize(is);
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return item;
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bool fits = puncher->addToInventory(item);
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if(fits)
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m_removed = true;
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else
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delete item;
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}
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/*
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@ -684,9 +698,17 @@ std::string Oerkki1SAO::getStaticData()
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return os.str();
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}
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u16 Oerkki1SAO::punch(const std::string &toolname, v3f dir,
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const std::string &playername)
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void Oerkki1SAO::punch(ServerActiveObject *puncher)
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{
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v3f dir = (getBasePosition() - puncher->getBasePosition()).normalize();
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std::string toolname = "";
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InventoryItem *item = puncher->getWieldedItem();
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if(item && (std::string)item->getName() == "ToolItem"){
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ToolItem *titem = (ToolItem*)item;
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toolname = titem->getToolName();
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}
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m_speed_f += dir*12*BS;
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u16 amount = 5;
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@ -704,7 +726,8 @@ u16 Oerkki1SAO::punch(const std::string &toolname, v3f dir,
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if(toolname == "SteelPick")
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amount = 7;
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doDamage(amount);
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return 65536/100;
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puncher->damageWieldedItem(65536/100);
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}
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void Oerkki1SAO::doDamage(u16 d)
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@ -1351,10 +1374,20 @@ void MobV2SAO::step(float dtime, bool send_recommended)
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}
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}
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u16 MobV2SAO::punch(const std::string &toolname, v3f dir,
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const std::string &playername)
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void MobV2SAO::punch(ServerActiveObject *puncher)
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{
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assert(m_env);
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v3f dir = (getBasePosition() - puncher->getBasePosition()).normalize();
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std::string toolname = "";
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InventoryItem *item = puncher->getWieldedItem();
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if(item && (std::string)item->getName() == "ToolItem"){
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ToolItem *titem = (ToolItem*)item;
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toolname = titem->getToolName();
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}
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// A quick hack; SAO description is player name for player
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std::string playername = puncher->getDescription();
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Map *map = &m_env->getMap();
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actionstream<<playername<<" punches mob id="<<m_id
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@ -1396,7 +1429,8 @@ u16 MobV2SAO::punch(const std::string &toolname, v3f dir,
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if(toolname == "SteelPick")
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amount = 3;
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doDamage(amount);
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return 65536/100;
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puncher->damageWieldedItem(65536/100);
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}
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bool MobV2SAO::isPeaceful()
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@ -1629,18 +1663,20 @@ InventoryItem* LuaEntitySAO::createPickedUpItem()
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return item;
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}
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u16 LuaEntitySAO::punch(const std::string &toolname, v3f dir,
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const std::string &playername)
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{
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return 0;
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}
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void LuaEntitySAO::rightClick(Player *player)
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void LuaEntitySAO::punch(ServerActiveObject *puncher)
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{
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if(!m_registered)
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return;
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lua_State *L = m_env->getLua();
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scriptapi_luaentity_rightclick_player(L, m_id, player->getName());
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scriptapi_luaentity_punch(L, m_id, puncher);
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}
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void LuaEntitySAO::rightClick(ServerActiveObject *clicker)
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{
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if(!m_registered)
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return;
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lua_State *L = m_env->getLua();
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scriptapi_luaentity_rightclick(L, m_id, clicker);
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}
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void LuaEntitySAO::setPos(v3f pos)
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