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VoxelArea: add_{x,y,z,p} must be static

Fix some documentations issues
Use getNodeNoCheck(v3s16, ...) in some cases instead of getNodeNoCheck(x, y, z, ...)
This commit is contained in:
Loic Blot 2018-03-09 08:49:00 +01:00 committed by Loïc Blot
parent 3b27cf30d9
commit 12d1e4ff04
11 changed files with 72 additions and 61 deletions

View file

@ -265,8 +265,8 @@ public:
bool isFreeServerActiveObjectId(u16 id) const;
/**
* Retrieve the next free activeobject ID
* @return free activeobject ID or zero if not free ID found
* Retrieve the first free ActiveObject ID
* @return free activeobject ID or 0 if none was found
*/
u16 getFreeServerActiveObjectId();