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framework for modifying textures
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19 changed files with 425 additions and 246 deletions
43
src/tile.cpp
43
src/tile.cpp
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@ -18,36 +18,40 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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*/
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#include "tile.h"
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#include "irrlichtwrapper.h"
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const char * g_tile_texture_names[TILES_COUNT] =
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// A mapping from tiles to paths of textures
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const char * g_tile_texture_paths[TILES_COUNT] =
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{
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NULL,
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"stone",
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"water",
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"grass",
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"tree",
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"leaves",
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"grass_footsteps",
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"mese",
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"mud",
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"tree_top",
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"mud_with_grass",
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"cloud",
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"../data/stone.png",
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"../data/water.png",
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"../data/grass.png",
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"../data/tree.png",
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"../data/leaves.png",
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"../data/grass_footsteps.png",
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"../data/mese.png",
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"../data/mud.png",
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"../data/tree_top.png",
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"../data/mud_with_grass.png",
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"../data/cloud.png",
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};
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// A mapping from tiles to materials
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// Initialized at run-time.
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video::SMaterial g_tile_materials[TILES_COUNT];
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void tile_materials_preload(TextureCache &cache)
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void tile_materials_preload(IrrlichtWrapper *irrlicht)
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{
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for(s32 i=0; i<TILES_COUNT; i++)
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{
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const char *name = g_tile_texture_names[i];
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const char *path = g_tile_texture_paths[i];
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video::ITexture *t = NULL;
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if(name != NULL)
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if(path != NULL)
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{
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t = cache.get(name);
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t = irrlicht->getTexture(path);
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assert(t != NULL);
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}
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@ -68,3 +72,10 @@ void tile_materials_preload(TextureCache &cache)
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//g_tile_materials[TILE_WATER].MaterialType = video::EMT_TRANSPARENT_ADD_COLOR;
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}
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video::SMaterial & tile_material_get(u32 i)
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{
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assert(i < TILES_COUNT);
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return g_tile_materials[i];
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}
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