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framework for modifying textures

This commit is contained in:
Perttu Ahola 2010-12-20 22:03:49 +02:00
parent 6350c5d7a6
commit 123e8fdf53
19 changed files with 425 additions and 246 deletions

View file

@ -740,7 +740,7 @@ void Map::updateLighting(enum LightBank bank,
}
{
//TimeTaker timer("unspreadLight", g_device);
//TimeTaker timer("unspreadLight", g_irrlicht);
unspreadLight(bank, unlight_from, light_sources, modified_blocks);
}
@ -759,7 +759,7 @@ void Map::updateLighting(enum LightBank bank,
// - Find out why it works
{
//TimeTaker timer("spreadLight", g_device);
//TimeTaker timer("spreadLight", g_irrlicht);
spreadLight(bank, light_sources, modified_blocks);
}
@ -1065,7 +1065,7 @@ void Map::removeNodeAndUpdate(v3s16 p,
#ifndef SERVER
void Map::expireMeshes(bool only_daynight_diffed)
{
TimeTaker timer("expireMeshes()", g_device);
TimeTaker timer("expireMeshes()", g_irrlicht);
core::map<v2s16, MapSector*>::Iterator si;
si = m_sectors.getIterator();
@ -3017,7 +3017,7 @@ MapVoxelManipulator::~MapVoxelManipulator()
#if 1
void MapVoxelManipulator::emerge(VoxelArea a, s32 caller_id)
{
TimeTaker timer1("emerge", g_device, &emerge_time);
TimeTaker timer1("emerge", g_irrlicht, &emerge_time);
// Units of these are MapBlocks
v3s16 p_min = getNodeBlockPos(a.MinEdge);
@ -3041,7 +3041,7 @@ void MapVoxelManipulator::emerge(VoxelArea a, s32 caller_id)
bool block_data_inexistent = false;
try
{
TimeTaker timer1("emerge load", g_device, &emerge_load_time);
TimeTaker timer1("emerge load", g_irrlicht, &emerge_load_time);
/*dstream<<"Loading block (caller_id="<<caller_id<<")"
<<" ("<<p.X<<","<<p.Y<<","<<p.Z<<")"
@ -3082,7 +3082,7 @@ void MapVoxelManipulator::emerge(VoxelArea a, s32 caller_id)
#if 0
void MapVoxelManipulator::emerge(VoxelArea a)
{
TimeTaker timer1("emerge", g_device, &emerge_time);
TimeTaker timer1("emerge", g_irrlicht, &emerge_time);
v3s16 size = a.getExtent();
@ -3101,7 +3101,7 @@ void MapVoxelManipulator::emerge(VoxelArea a)
continue;
try
{
TimeTaker timer1("emerge load", g_device, &emerge_load_time);
TimeTaker timer1("emerge load", g_irrlicht, &emerge_load_time);
MapNode n = m_map->getNode(a.MinEdge + p);
m_data[i] = n;
m_flags[i] = 0;
@ -3126,7 +3126,7 @@ void MapVoxelManipulator::blitBack
if(m_area.getExtent() == v3s16(0,0,0))
return;
//TimeTaker timer1("blitBack", g_device);
//TimeTaker timer1("blitBack", g_irrlicht);
/*
Initialize block cache