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The new mapgen, noise functions, et al.
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23 changed files with 1892 additions and 1037 deletions
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@ -120,14 +120,14 @@ HeightPoint ground_height(u64 seed, v2s16 p2d)
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if(n)
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return n->getValue();
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HeightPoint hp;
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s16 level = mapgen::find_ground_level_from_noise(seed, p2d, 3);
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s16 level = Mapgen::find_ground_level_from_noise(seed, p2d, 3);
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hp.gh = (level-4)*BS;
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hp.ma = (4)*BS;
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/*hp.gh = BS*base_rock_level_2d(seed, p2d);
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hp.ma = BS*get_mud_add_amount(seed, p2d);*/
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hp.have_sand = mapgen::get_have_beach(seed, p2d);
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hp.have_sand = Mapgen::get_have_beach(seed, p2d);
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if(hp.gh > BS*WATER_LEVEL)
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hp.tree_amount = mapgen::tree_amount_2d(seed, p2d);
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hp.tree_amount = Mapgen::tree_amount_2d(seed, p2d);
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else
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hp.tree_amount = 0;
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// No mud has been added if mud amount is less than 1
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