mirror of
https://github.com/luanti-org/luanti.git
synced 2025-06-27 16:36:03 +00:00
Get the new animation framework properly working
Store start and end frames as v2f Also move bone animations to their own function instead of object properties
This commit is contained in:
parent
ba4d93027f
commit
118285e6ba
10 changed files with 139 additions and 135 deletions
|
@ -92,19 +92,30 @@ std::string gob_cmd_set_sprite(
|
|||
return os.str();
|
||||
}
|
||||
|
||||
std::string gob_cmd_set_animations(int frame_start, int frame_end, float frame_speed, float frame_blend)
|
||||
std::string gob_cmd_set_animations(v2f frames, float frame_speed, float frame_blend)
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
// command
|
||||
writeU8(os, GENERIC_CMD_SET_ANIMATIONS);
|
||||
// parameters
|
||||
writeU16(os, frame_start);
|
||||
writeU16(os, frame_end);
|
||||
writeV2F1000(os, frames);
|
||||
writeF1000(os, frame_speed);
|
||||
writeF1000(os, frame_blend);
|
||||
return os.str();
|
||||
}
|
||||
|
||||
std::string gob_cmd_set_bone_posrot(std::string bone, v3f position, v3f rotation)
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
// command
|
||||
writeU8(os, GENERIC_CMD_SET_BONE_POSROT);
|
||||
// parameters
|
||||
os<<serializeString(bone);
|
||||
writeV3F1000(os, position);
|
||||
writeV3F1000(os, rotation);
|
||||
return os.str();
|
||||
}
|
||||
|
||||
std::string gob_cmd_punched(s16 damage, s16 result_hp)
|
||||
{
|
||||
std::ostringstream os(std::ios::binary);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue