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Use std::string::empty() instead of size() where applicable

This commit is contained in:
Anton 2014-12-12 19:55:40 +05:00 committed by ShadowNinja
parent 83830e8682
commit 10e0cf8b2c
14 changed files with 27 additions and 27 deletions

View file

@ -276,7 +276,7 @@ void Map::unspreadLight(enum LightBank bank,
v3s16(-1,0,0), // left
};
if(from_nodes.size() == 0)
if(from_nodes.empty())
return;
u32 blockchangecount = 0;
@ -418,7 +418,7 @@ void Map::unspreadLight(enum LightBank bank,
<<" for "<<from_nodes.size()<<" nodes"
<<std::endl;*/
if(unlighted_nodes.size() > 0)
if(!unlighted_nodes.empty())
unspreadLight(bank, unlighted_nodes, light_sources, modified_blocks);
}
@ -455,7 +455,7 @@ void Map::spreadLight(enum LightBank bank,
v3s16(-1,0,0), // left
};
if(from_nodes.size() == 0)
if(from_nodes.empty())
return;
u32 blockchangecount = 0;
@ -575,7 +575,7 @@ void Map::spreadLight(enum LightBank bank,
<<" for "<<from_nodes.size()<<" nodes"
<<std::endl;*/
if(lighted_nodes.size() > 0)
if(!lighted_nodes.empty())
spreadLight(bank, lighted_nodes, modified_blocks);
}