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Add InvRef and InvStack (currently untested and unusable)

This commit is contained in:
Perttu Ahola 2011-12-06 15:21:56 +02:00
parent 70ed371d0c
commit 103173fc9b
13 changed files with 1328 additions and 744 deletions

View file

@ -33,6 +33,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "serialization.h" // For SER_FMT_VER_INVALID
#include "serverremoteplayer.h"
#include "mods.h"
#include "inventorymanager.h"
struct LuaState;
typedef struct lua_State lua_State;
class IWritableToolDefManager;
@ -413,8 +414,8 @@ public:
/*
Shall be called with the environment and the connection locked.
*/
Inventory* getInventory(InventoryContext *c, std::string id);
void inventoryModified(InventoryContext *c, std::string id);
Inventory* getInventory(const InventoryLocation &loc);
void setInventoryModified(const InventoryLocation &loc);
// Connection must be locked when called
std::wstring getStatusString();