1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-06-27 16:36:03 +00:00

Add InvRef and InvStack (currently untested and unusable)

This commit is contained in:
Perttu Ahola 2011-12-06 15:21:56 +02:00
parent 70ed371d0c
commit 103173fc9b
13 changed files with 1328 additions and 744 deletions

View file

@ -30,6 +30,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "clientobject.h"
#include "utility.h" // For IntervalLimiter
#include "gamedef.h"
#include "inventorymanager.h"
struct MeshMakeData;
class IGameDef;
@ -245,7 +246,9 @@ public:
InventoryContext *getInventoryContext();
Inventory* getInventory(InventoryContext *c, std::string id);
/* InventoryManager interface */
Inventory* getInventory(const InventoryLocation &loc);
//Inventory* getInventory(InventoryContext *c, std::string id);
void inventoryAction(InventoryAction *a);
// Gets closest object pointed by the shootline