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all kinds of tweaking and fixing

This commit is contained in:
Perttu Ahola 2011-02-04 01:22:07 +02:00
parent 24c1ea7103
commit 102c5e31fe
8 changed files with 122 additions and 60 deletions

View file

@ -19,14 +19,54 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "light.h"
/*u32 daynight_cache_ratios[DAYNIGHT_CACHE_COUNT] =
// a_n+1 = a_n * 0.786
// Length of LIGHT_MAX+1 means LIGHT_MAX is the last value.
// LIGHT_SUN is read as LIGHT_MAX from here.
u8 light_decode_table[LIGHT_MAX+1] =
{
1000,
600,
300
8,
11,
14,
18,
22,
29,
37,
47,
60,
76,
97,
123,
157,
200,
255,
};
// As in minecraft, a_n+1 = a_n * 0.8
// NOTE: This doesn't really work that well because this defines
// LIGHT_MAX as dimmer than LIGHT_SUN
// NOTE: Uh, this has had 34 left out; forget this.
/*u8 light_decode_table[LIGHT_MAX+1] =
{
8,
11,
14,
17,
21,
27,
42,
53,
66,
83,
104,
130,
163,
204,
255,
};*/
u8 light_decode_table[LIGHT_MAX+1] =
// This was a quick try of more light, manually quickly made
/*u8 light_decode_table[LIGHT_MAX+1] =
{
0,
7,
@ -43,7 +83,9 @@ u8 light_decode_table[LIGHT_MAX+1] =
167,
205,
255,
};
};*/
// This was used for a long time, manually made
/*u8 light_decode_table[LIGHT_MAX+1] =
{
0,
@ -62,6 +104,7 @@ u8 light_decode_table[LIGHT_MAX+1] =
191,
255,
};*/
/*u8 light_decode_table[LIGHT_MAX+1] =
{
0,