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Fix camera jumping on Android when panning past 0/360 mark

This commit is contained in:
rubenwardy 2016-12-11 21:57:43 +00:00
parent d9675d3d92
commit 0fdf24d64a
3 changed files with 15 additions and 15 deletions

View file

@ -147,8 +147,14 @@ public:
void init(ISimpleTextureSource* tsrc);
double getYaw() { return m_camera_yaw; }
double getYawChange() {
double res = m_camera_yaw_change;
m_camera_yaw_change = 0;
return res;
}
double getPitch() { return m_camera_pitch; }
line3d<f32> getShootline() { return m_shootline; }
void step(float dtime);
@ -170,7 +176,7 @@ private:
bool m_visible; // is the gui visible
/* value in degree */
double m_camera_yaw;
double m_camera_yaw_change;
double m_camera_pitch;
line3d<f32> m_shootline;