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Fix camera jumping on Android when panning past 0/360 mark
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3 changed files with 15 additions and 15 deletions
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@ -414,7 +414,7 @@ void AutoHideButtonBar::show()
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TouchScreenGUI::TouchScreenGUI(IrrlichtDevice *device, IEventReceiver* receiver):
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m_device(device),
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m_guienv(device->getGUIEnvironment()),
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m_camera_yaw(0.0),
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m_camera_yaw_change(0.0),
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m_camera_pitch(0.0),
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m_visible(false),
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m_move_id(-1),
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@ -835,17 +835,11 @@ void TouchScreenGUI::translateEvent(const SEvent &event)
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/* adapt to similar behaviour as pc screen */
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double d = g_settings->getFloat("mouse_sensitivity") *4;
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double old_yaw = m_camera_yaw;
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double old_yaw = m_camera_yaw_change;
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double old_pitch = m_camera_pitch;
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m_camera_yaw -= dx * d;
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m_camera_pitch = MYMIN(MYMAX( m_camera_pitch + (dy * d),-180),180);
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while (m_camera_yaw < 0)
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m_camera_yaw += 360;
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while (m_camera_yaw > 360)
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m_camera_yaw -= 360;
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m_camera_yaw_change -= dx * d;
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m_camera_pitch = MYMIN(MYMAX(m_camera_pitch + (dy * d), -180), 180);
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// update shootline
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m_shootline = m_device
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