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Fix camera jumping on Android when panning past 0/360 mark
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3 changed files with 15 additions and 15 deletions
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@ -1205,7 +1205,7 @@ static inline void create_formspec_menu(GUIFormSpecMenu **cur_formspec,
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(*cur_formspec)->setFormSource(fs_src);
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(*cur_formspec)->setTextDest(txt_dest);
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}
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}
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#ifdef __ANDROID__
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@ -3362,8 +3362,8 @@ void Game::updateCameraOrientation(CameraOrientation *cam,
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{
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#ifdef HAVE_TOUCHSCREENGUI
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if (g_touchscreengui) {
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cam->camera_yaw = g_touchscreengui->getYaw();
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cam->camera_pitch = g_touchscreengui->getPitch();
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cam->camera_yaw += g_touchscreengui->getYawChange();
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cam->camera_pitch = g_touchscreengui->getPitch();
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} else {
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#endif
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