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Performance fixes.

This commit is contained in:
onkrot 2015-01-10 11:05:42 +00:00 committed by Craig Robbins
parent 5d08ada224
commit 0fd1ee0380
8 changed files with 35 additions and 36 deletions

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@ -727,9 +727,9 @@ void ICraftAction::apply(InventoryManager *mgr, ServerActiveObject *player, IGam
ItemStack crafted;
ItemStack craftresultitem;
int count_remaining = count;
bool found = getCraftingResult(inv_craft, crafted, false, gamedef);
getCraftingResult(inv_craft, crafted, false, gamedef);
PLAYER_TO_SA(player)->item_CraftPredict(crafted, player, list_craft, craft_inv);
found = !crafted.empty();
bool found = !crafted.empty();
while(found && list_craftresult->itemFits(0, crafted))
{