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Automatic item and node colorization (#5640)

* Automatic item and node colorization

Now nodes with a palette yield colored item stacks, and colored items
place colored nodes by default. The client predicts the colorization.

* Backwards compatibility

* Use nil

* Style fixes

* Fix code style

* Document changes
This commit is contained in:
Dániel Juhász 2017-06-20 09:19:56 +00:00 committed by Loïc Blot
parent 7c07cb4ec2
commit 0fcaf9fb1b
8 changed files with 114 additions and 38 deletions

View file

@ -93,7 +93,7 @@ private:
// Returns true if the item completely fits into the list
static int l_room_for_item(lua_State *L);
// contains_item(self, listname, itemstack or itemstring or table or nil) -> true/false
// contains_item(self, listname, itemstack or itemstring or table or nil, [match_meta]) -> true/false
// Returns true if the list contains the given count of the given item name
static int l_contains_item(lua_State *L);