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Use a Lua error handler that calls tostring (#11913)

This commit is contained in:
Jude Melton-Houghton 2022-12-15 07:37:49 -05:00 committed by GitHub
parent 1f3b5e553b
commit 0fc97a1483
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GPG key ID: 4AEE18F83AFDEB23
5 changed files with 45 additions and 9 deletions

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@ -54,7 +54,7 @@ enum {
CUSTOM_RIDX_SCRIPTAPI,
CUSTOM_RIDX_GLOBALS_BACKUP,
CUSTOM_RIDX_CURRENT_MOD_NAME,
CUSTOM_RIDX_BACKTRACE,
CUSTOM_RIDX_ERROR_HANDLER,
CUSTOM_RIDX_HTTP_API_LUA,
CUSTOM_RIDX_METATABLE_MAP,
@ -78,7 +78,7 @@ enum {
// Pushes the error handler onto the stack and returns its index
#define PUSH_ERROR_HANDLER(L) \
(lua_rawgeti((L), LUA_REGISTRYINDEX, CUSTOM_RIDX_BACKTRACE), lua_gettop((L)))
(lua_rawgeti((L), LUA_REGISTRYINDEX, CUSTOM_RIDX_ERROR_HANDLER), lua_gettop((L)))
#define PCALL_RESL(L, RES) { \
int result_ = (RES); \
@ -121,6 +121,8 @@ enum RunCallbacksMode
std::string script_get_backtrace(lua_State *L);
// Wrapper for CFunction calls that converts C++ exceptions to Lua errors
int script_exception_wrapper(lua_State *L, lua_CFunction f);
// Acts as the error handler for lua_pcall
int script_error_handler(lua_State *L);
// Takes an error from lua_pcall and throws it as a LuaError
void script_error(lua_State *L, int pcall_result, const char *mod, const char *fxn);