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old water removed, some fixes here and there
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parent
bd26be262d
commit
0fa0e0752a
19 changed files with 276 additions and 277 deletions
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@ -223,8 +223,10 @@ void LocalPlayer::move(f32 dtime, Map &map)
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position += m_speed * dtime;
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bool haxmode = g_settings.getBool("haxmode");
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// Skip collision detection if player is non-local
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if(isLocal() == false || HAXMODE)
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if(isLocal() == false || haxmode)
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{
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setPosition(position);
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return;
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@ -389,7 +391,9 @@ void LocalPlayer::applyControl(float dtime)
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v3f speed = v3f(0,0,0);
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if(HAXMODE)
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bool haxmode = g_settings.getBool("haxmode");
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if(haxmode)
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{
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v3f speed = getSpeed();
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speed.Y = 0;
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@ -400,7 +404,7 @@ void LocalPlayer::applyControl(float dtime)
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bool superspeed = false;
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if(control.superspeed)
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{
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if(HAXMODE)
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if(haxmode)
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{
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v3f speed = getSpeed();
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speed.Y = -20*BS;
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@ -413,7 +417,7 @@ void LocalPlayer::applyControl(float dtime)
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}
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}
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if(HAXMODE)
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if(haxmode)
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superspeed = true;
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if(control.up)
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@ -434,7 +438,7 @@ void LocalPlayer::applyControl(float dtime)
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}
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if(control.jump)
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{
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if(HAXMODE)
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if(haxmode)
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{
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v3f speed = getSpeed();
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/*speed.Y += 20.*BS * dtime * 2;
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@ -465,7 +469,7 @@ void LocalPlayer::applyControl(float dtime)
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f32 inc = walk_acceleration * BS * dtime;
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if(HAXMODE)
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if(haxmode)
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inc = walk_acceleration * BS * dtime * 10;
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// Accelerate to target speed with maximum increment
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