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Add API to control shadow intensity from the game/mod (#11944)
* Also Disable shadows when sun/moon is hidden. Fixes #11972.
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24 changed files with 375 additions and 169 deletions
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@ -69,6 +69,7 @@ struct SkyboxParams;
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struct SunParams;
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struct MoonParams;
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struct StarParams;
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struct Lighting;
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class ServerThread;
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class ServerModManager;
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class ServerInventoryManager;
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@ -333,6 +334,8 @@ public:
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void overrideDayNightRatio(RemotePlayer *player, bool do_override, float brightness);
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void setLighting(RemotePlayer *player, const Lighting &lighting);
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/* con::PeerHandler implementation. */
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void peerAdded(con::Peer *peer);
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void deletingPeer(con::Peer *peer, bool timeout);
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@ -459,6 +462,7 @@ private:
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void SendSetStars(session_t peer_id, const StarParams ¶ms);
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void SendCloudParams(session_t peer_id, const CloudParams ¶ms);
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void SendOverrideDayNightRatio(session_t peer_id, bool do_override, float ratio);
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void SendSetLighting(session_t peer_id, const Lighting &lighting);
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void broadcastModChannelMessage(const std::string &channel,
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const std::string &message, session_t from_peer);
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