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Socket-related cleanups
Improve error handling on Windows and reduce the size of the `Address` class
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8 changed files with 114 additions and 156 deletions
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@ -36,9 +36,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "irrlichttypes.h"
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#include "networkexceptions.h"
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class IPv6AddressBytes
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struct IPv6AddressBytes
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{
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public:
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u8 bytes[16];
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IPv6AddressBytes() { memset(bytes, 0, 16); }
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};
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@ -50,30 +49,34 @@ public:
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Address(u32 address, u16 port);
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Address(u8 a, u8 b, u8 c, u8 d, u16 port);
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Address(const IPv6AddressBytes *ipv6_bytes, u16 port);
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bool operator==(const Address &address);
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bool operator!=(const Address &address);
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// Resolve() may throw ResolveError (address is unchanged in this case)
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void Resolve(const char *name);
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struct sockaddr_in getAddress() const;
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unsigned short getPort() const;
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void setAddress(u32 address);
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void setAddress(u8 a, u8 b, u8 c, u8 d);
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void setAddress(const IPv6AddressBytes *ipv6_bytes);
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struct sockaddr_in6 getAddress6() const;
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int getFamily() const;
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bool isIPv6() const;
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bool operator!=(const Address &address) { return !(*this == address); }
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struct in_addr getAddress() const;
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struct in6_addr getAddress6() const;
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u16 getPort() const;
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int getFamily() const { return m_addr_family; }
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bool isIPv6() const { return m_addr_family == AF_INET6; }
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bool isZero() const;
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void setPort(unsigned short port);
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void print(std::ostream *s) const;
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std::string serializeString() const;
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bool isLocalhost() const;
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// Resolve() may throw ResolveError (address is unchanged in this case)
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void Resolve(const char *name);
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void setAddress(u32 address);
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void setAddress(u8 a, u8 b, u8 c, u8 d);
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void setAddress(const IPv6AddressBytes *ipv6_bytes);
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void setPort(u16 port);
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private:
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unsigned int m_addr_family = 0;
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unsigned short m_addr_family = 0;
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union
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{
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struct sockaddr_in ipv4;
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struct sockaddr_in6 ipv6;
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struct in_addr ipv4;
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struct in6_addr ipv6;
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} m_address;
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u16 m_port = 0; // Port is separate from sockaddr structures
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};
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