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Implement httpfetch module and initialize it from main()
Add curl_parallel_limit setting that will replace media_fetch_threads in a later commit. Fix a typo in MutexedQueue::pop_back() that made it impossible to compile code that used this function. (Noticed this while implementing httpfetch.)
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6 changed files with 860 additions and 6 deletions
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@ -77,6 +77,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "subgame.h"
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#include "quicktune.h"
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#include "serverlist.h"
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#include "httpfetch.h"
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#include "guiEngine.h"
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#include "mapsector.h"
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@ -1001,6 +1002,9 @@ int main(int argc, char *argv[])
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assert(res == CURLE_OK);
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#endif
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// Initialize HTTP fetcher
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httpfetch_init(g_settings->getS32("curl_parallel_limit"));
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/*
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Run unit tests
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*/
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@ -1858,6 +1862,9 @@ int main(int argc, char *argv[])
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}
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}
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// Stop httpfetch thread (if started)
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httpfetch_cleanup();
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END_DEBUG_EXCEPTION_HANDLER(errorstream)
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debugstreams_deinit();
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