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Extend bone override capabilities (#12388)
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parent
61d0f613df
commit
0d61598d8a
12 changed files with 375 additions and 80 deletions
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@ -76,20 +76,20 @@ void UnitSAO::setAnimationSpeed(float frame_speed)
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m_animation_speed_sent = false;
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}
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void UnitSAO::setBonePosition(const std::string &bone, v3f position, v3f rotation)
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void UnitSAO::setBoneOverride(const std::string &bone, const BoneOverride &props)
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{
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// store these so they can be updated to clients
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m_bone_position[bone] = core::vector2d<v3f>(position, rotation);
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m_bone_position_sent = false;
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m_bone_override[bone] = props;
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m_bone_override_sent = false;
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}
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void UnitSAO::getBonePosition(const std::string &bone, v3f *position, v3f *rotation)
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BoneOverride UnitSAO::getBoneOverride(const std::string &bone)
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{
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auto it = m_bone_position.find(bone);
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if (it != m_bone_position.end()) {
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*position = it->second.X;
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*rotation = it->second.Y;
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}
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auto it = m_bone_override.find(bone);
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BoneOverride props;
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if (it != m_bone_override.end())
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props = it->second;
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return props;
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}
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void UnitSAO::sendOutdatedData()
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@ -109,11 +109,11 @@ void UnitSAO::sendOutdatedData()
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m_messages_out.emplace(getId(), true, generateUpdateAnimationSpeedCommand());
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}
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if (!m_bone_position_sent) {
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m_bone_position_sent = true;
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for (const auto &bone_pos : m_bone_position) {
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m_messages_out.emplace(getId(), true, generateUpdateBonePositionCommand(
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bone_pos.first, bone_pos.second.X, bone_pos.second.Y));
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if (!m_bone_override_sent) {
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m_bone_override_sent = true;
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for (const auto &bone_pos : m_bone_override) {
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m_messages_out.emplace(getId(), true, generateUpdateBoneOverrideCommand(
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bone_pos.first, bone_pos.second));
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}
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}
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@ -275,16 +275,25 @@ std::string UnitSAO::generateUpdateAttachmentCommand() const
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return os.str();
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}
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std::string UnitSAO::generateUpdateBonePositionCommand(
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const std::string &bone, const v3f &position, const v3f &rotation)
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std::string UnitSAO::generateUpdateBoneOverrideCommand(
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const std::string &bone, const BoneOverride &props)
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{
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std::ostringstream os(std::ios::binary);
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// command
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writeU8(os, AO_CMD_SET_BONE_POSITION);
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// parameters
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os << serializeString16(bone);
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writeV3F32(os, position);
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writeV3F32(os, rotation);
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writeV3F32(os, props.position.vector);
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v3f euler_rot;
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props.rotation.next.toEuler(euler_rot);
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writeV3F32(os, euler_rot * core::RADTODEG);
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writeV3F32(os, props.scale.vector);
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writeF32(os, props.position.interp_timer);
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writeF32(os, props.rotation.interp_timer);
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writeF32(os, props.scale.interp_timer);
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writeU8(os, (props.position.absolute & 1) << 0
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| (props.rotation.absolute & 1) << 1
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| (props.scale.absolute & 1) << 2);
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return os.str();
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}
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