mirror of
https://github.com/luanti-org/luanti.git
synced 2025-08-01 17:38:41 +00:00
Detect air-only blocks instead of day/night differences (#14264)
* Detect air-only blocks instead day/night differences * Write !is_air into the former day-night-diff bit on disk, so that old server can still read maps written by new servers * Only set is_air bit when reading from disk
This commit is contained in:
parent
0d30a3071a
commit
0d4b489545
5 changed files with 52 additions and 75 deletions
|
@ -2091,8 +2091,7 @@ liquid_update (Liquid update tick) float 1.0 0.001
|
|||
# At this distance the server will aggressively optimize which blocks are sent to
|
||||
# clients.
|
||||
# Small values potentially improve performance a lot, at the expense of visible
|
||||
# rendering glitches (some blocks will not be rendered under water and in caves,
|
||||
# as well as sometimes on land).
|
||||
# rendering glitches (some blocks might not be rendered correctly in caves).
|
||||
# Setting this to a value greater than max_block_send_distance disables this
|
||||
# optimization.
|
||||
# Stated in MapBlocks (16 nodes).
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue