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Fix TouchScreenGUI ignoring server-sent pitch changes
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3 changed files with 8 additions and 4 deletions
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@ -2616,7 +2616,7 @@ void Game::updateCameraOrientation(CameraOrientation *cam, float dtime)
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#ifdef HAVE_TOUCHSCREENGUI
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if (g_touchscreengui) {
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cam->camera_yaw += g_touchscreengui->getYawChange();
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cam->camera_pitch = g_touchscreengui->getPitch();
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cam->camera_pitch += g_touchscreengui->getPitchChange();
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} else {
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#endif
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v2s32 center(driver->getScreenSize().Width / 2, driver->getScreenSize().Height / 2);
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