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Replace std::list to std::vector into tile.cpp (m_texture_trash) and move tile.hpp to src/client/

This commit is contained in:
Loic Blot 2015-03-05 11:52:57 +01:00
parent aa474e4501
commit 0d1eedcccc
27 changed files with 29 additions and 30 deletions

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@ -24,7 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mapblock_mesh.h" // For MapBlock_LightColor() and MeshCollector
#include "settings.h"
#include "nodedef.h"
#include "tile.h"
#include "client/tile.h"
#include "mesh.h"
#include <IMeshManipulator.h>
#include "gamedef.h"