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Improve LuaEntity velocity/acceleration handling (by kahrl); implement staticdata interface to Lua

This commit is contained in:
Perttu Ahola 2011-11-21 11:15:15 +02:00
parent 811ac5ac3a
commit 0ce0c8fcfb
8 changed files with 234 additions and 79 deletions

View file

@ -61,6 +61,7 @@ TODO:
meta.set("owner", playername)
meta.get("owner")
- Item definition (actually, only CraftItem)
- (not scripting) Putting items in node metadata (virtual)
*/
static void stackDump(lua_State *L, std::ostream &o)
@ -424,24 +425,21 @@ static int l_register_craft(lua_State *L)
return 0; /* number of results */
}
// Register a global step function
// register_globalstep(function)
static int l_register_globalstep(lua_State *L)
static int register_lua_callback(lua_State *L, const char *tablename)
{
luaL_checktype(L, 1, LUA_TFUNCTION);
infostream<<"register_globalstep"<<std::endl;
lua_getglobal(L, "table");
lua_getfield(L, -1, "insert");
int table_insert = lua_gettop(L);
// Get minetest.registered_globalsteps
lua_getglobal(L, "minetest");
lua_getfield(L, -1, "registered_globalsteps");
lua_getfield(L, -1, tablename);
luaL_checktype(L, -1, LUA_TTABLE);
int registered_globalsteps = lua_gettop(L);
int registered = lua_gettop(L);
// table.insert(registered_globalsteps, func)
lua_pushvalue(L, table_insert);
lua_pushvalue(L, registered_globalsteps);
lua_pushvalue(L, registered);
lua_pushvalue(L, 1); // push function from argument 1
// Call insert
if(lua_pcall(L, 2, 0, 0))
@ -450,54 +448,33 @@ static int l_register_globalstep(lua_State *L)
return 0; /* number of results */
}
// Register a global step function
// register_globalstep(function)
static int l_register_globalstep(lua_State *L)
{
infostream<<"register_globalstep"<<std::endl;
return register_lua_callback(L, "registered_globalsteps");
}
// register_on_placenode(function)
static int l_register_on_placenode(lua_State *L)
{
luaL_checktype(L, 1, LUA_TFUNCTION);
infostream<<"register_on_placenode"<<std::endl;
lua_getglobal(L, "table");
lua_getfield(L, -1, "insert");
int table_insert = lua_gettop(L);
// Get minetest.registered_on_placenodes
lua_getglobal(L, "minetest");
lua_getfield(L, -1, "registered_on_placenodes");
luaL_checktype(L, -1, LUA_TTABLE);
int registered_on_placenodes = lua_gettop(L);
// table.insert(registered_on_placenodes, func)
lua_pushvalue(L, table_insert);
lua_pushvalue(L, registered_on_placenodes);
lua_pushvalue(L, 1); // push function from argument 1
// Call insert
if(lua_pcall(L, 2, 0, 0))
script_error(L, "error: %s\n", lua_tostring(L, -1));
return 0; /* number of results */
return register_lua_callback(L, "registered_on_placenodes");
}
// register_on_dignode(function)
static int l_register_on_dignode(lua_State *L)
{
luaL_checktype(L, 1, LUA_TFUNCTION);
infostream<<"register_on_dignode"<<std::endl;
return register_lua_callback(L, "registered_on_dignodes");
}
lua_getglobal(L, "table");
lua_getfield(L, -1, "insert");
int table_insert = lua_gettop(L);
// Get minetest.registered_on_dignodes
lua_getglobal(L, "minetest");
lua_getfield(L, -1, "registered_on_dignodes");
luaL_checktype(L, -1, LUA_TTABLE);
int registered_on_dignodes = lua_gettop(L);
// table.insert(registered_on_dignodes, func)
lua_pushvalue(L, table_insert);
lua_pushvalue(L, registered_on_dignodes);
lua_pushvalue(L, 1); // push function from argument 1
// Call insert
if(lua_pcall(L, 2, 0, 0))
script_error(L, "error: %s\n", lua_tostring(L, -1));
return 0; /* number of results */
// register_on_punchnode(function)
static int l_register_on_punchnode(lua_State *L)
{
infostream<<"register_on_punchnode"<<std::endl;
return register_lua_callback(L, "registered_on_punchnodes");
}
static const struct luaL_Reg minetest_f [] = {
@ -508,6 +485,7 @@ static const struct luaL_Reg minetest_f [] = {
{"register_globalstep", l_register_globalstep},
{"register_on_placenode", l_register_on_placenode},
{"register_on_dignode", l_register_on_dignode},
{"register_on_punchnode", l_register_on_punchnode},
{NULL, NULL}
};
@ -583,8 +561,9 @@ private:
// content
MapNode n = readnode(L, 3, env->getGameDef()->ndef());
// Do it
env->getMap().addNodeWithEvent(pos, n);
return 0;
bool succeeded = env->getMap().addNodeWithEvent(pos, n);
lua_pushboolean(L, succeeded);
return 1;
}
// EnvRef:remove_node(pos)
@ -598,8 +577,9 @@ private:
// pos
v3s16 pos = readpos(L, 2);
// Do it
env->getMap().removeNodeWithEvent(pos);
return 0;
bool succeeded = env->getMap().removeNodeWithEvent(pos);
lua_pushboolean(L, succeeded);
return 1;
}
// EnvRef:get_node(pos)
@ -810,6 +790,32 @@ private:
return 0;
}
// setvelocity(self, velocity)
static int l_setvelocity(lua_State *L)
{
ObjectRef *ref = checkobject(L, 1);
LuaEntitySAO *co = getluaobject(ref);
if(co == NULL) return 0;
// pos
v3f pos = readFloatPos(L, 2);
// Do it
co->setVelocity(pos);
return 0;
}
// setacceleration(self, acceleration)
static int l_setacceleration(lua_State *L)
{
ObjectRef *ref = checkobject(L, 1);
LuaEntitySAO *co = getluaobject(ref);
if(co == NULL) return 0;
// pos
v3f pos = readFloatPos(L, 2);
// Do it
co->setAcceleration(pos);
return 0;
}
// add_to_inventory(self, itemstring)
// returns: true if item was added, false otherwise
static int l_add_to_inventory(lua_State *L)
@ -902,6 +908,8 @@ const luaL_reg ObjectRef::methods[] = {
method(ObjectRef, getpos),
method(ObjectRef, setpos),
method(ObjectRef, moveto),
method(ObjectRef, setvelocity),
method(ObjectRef, setacceleration),
method(ObjectRef, add_to_inventory),
{0,0}
};
@ -957,6 +965,9 @@ void scriptapi_export(lua_State *L, Server *server)
lua_newtable(L);
lua_setfield(L, -2, "registered_on_dignodes");
lua_newtable(L);
lua_setfield(L, -2, "registered_on_punchnodes");
lua_newtable(L);
lua_setfield(L, -2, "object_refs");
@ -1159,12 +1170,45 @@ void scriptapi_environment_on_dignode(lua_State *L, v3s16 p, MapNode oldnode)
}
}
void scriptapi_environment_on_punchnode(lua_State *L, v3s16 p, MapNode oldnode)
{
realitycheck(L);
assert(lua_checkstack(L, 20));
//infostream<<"scriptapi_environment_on_punchnode"<<std::endl;
StackUnroller stack_unroller(L);
// Get server from registry
lua_getfield(L, LUA_REGISTRYINDEX, "minetest_server");
Server *server = (Server*)lua_touserdata(L, -1);
// And get the writable node definition manager from the server
IWritableNodeDefManager *ndef =
server->getWritableNodeDefManager();
// Get minetest.registered_on_punchnodes
lua_getglobal(L, "minetest");
lua_getfield(L, -1, "registered_on_punchnodes");
luaL_checktype(L, -1, LUA_TTABLE);
int table = lua_gettop(L);
// Foreach
lua_pushnil(L);
while(lua_next(L, table) != 0){
// key at index -2 and value at index -1
luaL_checktype(L, -1, LUA_TFUNCTION);
// Call function
pushpos(L, p);
pushnode(L, oldnode, ndef);
if(lua_pcall(L, 2, 0, 0))
script_error(L, "error: %s\n", lua_tostring(L, -1));
// value removed, keep key for next iteration
}
}
/*
luaentity
*/
bool scriptapi_luaentity_add(lua_State *L, u16 id, const char *name,
const char *init_state)
const std::string &staticdata)
{
realitycheck(L);
assert(lua_checkstack(L, 20));
@ -1172,8 +1216,6 @@ bool scriptapi_luaentity_add(lua_State *L, u16 id, const char *name,
<<name<<"\""<<std::endl;
StackUnroller stack_unroller(L);
// Create object as a dummy string (TODO: Create properly)
// Get minetest.registered_entities[name]
lua_getglobal(L, "minetest");
lua_getfield(L, -1, "registered_entities");
@ -1213,17 +1255,19 @@ bool scriptapi_luaentity_add(lua_State *L, u16 id, const char *name,
lua_pushvalue(L, object); // Copy object to top of stack
lua_settable(L, -3);
// This callback doesn't really make sense
/*// Get on_activate function
// Get on_activate function
lua_pushvalue(L, object);
lua_getfield(L, -1, "on_activate");
luaL_checktype(L, -1, LUA_TFUNCTION);
lua_pushvalue(L, object); // self
// Call with 1 arguments, 0 results
if(lua_pcall(L, 1, 0, 0))
script_error(L, "error running function %s:on_activate: %s\n",
name, lua_tostring(L, -1));*/
if(!lua_isnil(L, -1)){
luaL_checktype(L, -1, LUA_TFUNCTION);
lua_pushvalue(L, object); // self
lua_pushlstring(L, staticdata.c_str(), staticdata.size());
// Call with 2 arguments, 0 results
if(lua_pcall(L, 2, 0, 0))
script_error(L, "error running function %s:on_activate: %s\n",
name, lua_tostring(L, -1));
}
return true;
}
@ -1247,13 +1291,33 @@ void scriptapi_luaentity_rm(lua_State *L, u16 id)
lua_pop(L, 2); // pop luaentities, minetest
}
std::string scriptapi_luaentity_get_state(lua_State *L, u16 id)
std::string scriptapi_luaentity_get_staticdata(lua_State *L, u16 id)
{
realitycheck(L);
assert(lua_checkstack(L, 20));
infostream<<"scriptapi_luaentity_get_state: id="<<id<<std::endl;
infostream<<"scriptapi_luaentity_get_staticdata: id="<<id<<std::endl;
StackUnroller stack_unroller(L);
// Get minetest.luaentities[id]
luaentity_get(L, id);
int object = lua_gettop(L);
return "";
// Get get_staticdata function
lua_pushvalue(L, object);
lua_getfield(L, -1, "get_staticdata");
if(lua_isnil(L, -1))
return "";
luaL_checktype(L, -1, LUA_TFUNCTION);
lua_pushvalue(L, object); // self
// Call with 1 arguments, 1 results
if(lua_pcall(L, 1, 1, 0))
script_error(L, "error running function get_staticdata: %s\n",
lua_tostring(L, -1));
size_t len=0;
const char *s = lua_tolstring(L, -1, &len);
return std::string(s, len);
}
void scriptapi_luaentity_get_properties(lua_State *L, u16 id,
@ -1344,7 +1408,7 @@ void scriptapi_luaentity_step(lua_State *L, u16 id, float dtime)
lua_pushnumber(L, dtime); // dtime
// Call with 2 arguments, 0 results
if(lua_pcall(L, 2, 0, 0))
script_error(L, "error running function 'step': %s\n", lua_tostring(L, -1));
script_error(L, "error running function 'on_step': %s\n", lua_tostring(L, -1));
}
// Calls entity:on_punch(ObjectRef puncher)