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Fix buttons not working for Lua-triggered formspecs

This commit is contained in:
sapier 2013-01-03 17:59:28 +00:00 committed by Perttu Ahola
parent 8b75736c6f
commit 0b1d09ff4f
8 changed files with 29 additions and 11 deletions

View file

@ -583,7 +583,7 @@ public:
m_async_fatal_error.set(error);
}
bool showFormspec(const char *name, const std::string &formspec);
bool showFormspec(const char *name, const std::string &formspec, const std::string &formname);
private:
// con::PeerHandler implementation.
@ -621,7 +621,7 @@ private:
void SendMovePlayer(u16 peer_id);
void SendPlayerPrivileges(u16 peer_id);
void SendPlayerInventoryFormspec(u16 peer_id);
void SendShowFormspecMessage(u16 peer_id, const std::string formspec);
void SendShowFormspecMessage(u16 peer_id, const std::string formspec, const std::string formname);
/*
Send a node removal/addition event to all clients except ignore_id.
Additionally, if far_players!=NULL, players further away than