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Add initial Decoration support, many misc. improvements & modifications

This commit is contained in:
kwolekr 2013-06-15 22:23:06 -04:00
parent eccd1fdbed
commit 0a8519a26f
14 changed files with 658 additions and 86 deletions

View file

@ -86,9 +86,15 @@ public:
int id;
ManualMapVoxelManipulator *vm;
INodeDefManager *ndef;
s16 *heightmap;
u8 *biomemap;
Mapgen();
virtual ~Mapgen() {}
s16 findGroundLevelFull(v2s16 p2d);
s16 findGroundLevel(v2s16 p2d, s16 ymin, s16 ymax);
void updateHeightmap(v3s16 nmin, v3s16 nmax);
void updateLiquid(UniqueQueue<v3s16> *trans_liquid, v3s16 nmin, v3s16 nmax);
void setLighting(v3s16 nmin, v3s16 nmax, u8 light);
void lightSpread(VoxelArea &a, v3s16 p, u8 light);
@ -166,5 +172,90 @@ class OreSheet : public Ore {
Ore *createOre(OreType type);
enum DecorationType {
DECO_SIMPLE,
DECO_SCHEMATIC,
DECO_LSYSTEM
};
#if 0
struct CutoffData {
VoxelArea a;
Decoration *deco;
//v3s16 p;
//v3s16 size;
//s16 height;
CutoffData(s16 x, s16 y, s16 z, s16 h) {
p = v3s16(x, y, z);
height = h;
}
};
#endif
class Decoration {
public:
int mapseed;
std::string place_on_name;
content_t c_place_on;
s16 divlen;
float fill_ratio;
NoiseParams *np;
std::set<u8> biomes;
//std::list<CutoffData> cutoffs;
//JMutex cutoff_mutex;
virtual ~Decoration();
virtual void resolveNodeNames(INodeDefManager *ndef);
void placeDeco(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
void placeCutoffs(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
virtual void generate(Mapgen *mg, PseudoRandom *pr, s16 max_y,
s16 start_y, v3s16 p) = 0;
virtual int getHeight() = 0;
virtual std::string getName() = 0;
};
class DecoSimple : public Decoration {
public:
std::string deco_name;
std::string spawnby_name;
content_t c_deco;
content_t c_spawnby;
s16 deco_height;
s16 deco_height_max;
s16 nspawnby;
std::vector<std::string> decolist_names;
std::vector<content_t> c_decolist;
~DecoSimple() {}
void resolveNodeNames(INodeDefManager *ndef);
virtual void generate(Mapgen *mg, PseudoRandom *pr, s16 max_y,
s16 start_y, v3s16 p);
virtual int getHeight();
virtual std::string getName();
};
/*
class DecoSchematic : public Decoration {
public:
virtual void generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
};
*/
/*
class DecoLSystem : public Decoration {
public:
virtual void generate(Mapgen *mg, u32 blockseed, v3s16 nmin, v3s16 nmax);
};
*/
Decoration *createDecoration(DecorationType type);
#endif