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Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth of mgv7 biomes. l_mapgen.cpp: add '#include mapgen_v5.h' because '#include mapgen_v7' is there. Improve underwater grass hack
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5 changed files with 40 additions and 16 deletions
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@ -58,6 +58,7 @@ BiomeManager::BiomeManager(IGameDef *gamedef)
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resolver->addNode("air", "", CONTENT_AIR, &b->c_top);
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resolver->addNode("air", "", CONTENT_AIR, &b->c_filler);
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resolver->addNode("mapgen_stone", "", CONTENT_AIR, &b->c_stone);
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resolver->addNode("mapgen_water_source", "", CONTENT_AIR, &b->c_water);
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resolver->addNode("air", "", CONTENT_AIR, &b->c_dust);
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resolver->addNode("mapgen_water_source", "", CONTENT_AIR, &b->c_dust_water);
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@ -112,3 +113,4 @@ Biome *BiomeManager::getBiome(float heat, float humidity, s16 y)
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return biome_closest ? biome_closest : (Biome *)m_elements[0];
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}
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