1
0
Fork 0
mirror of https://github.com/luanti-org/luanti.git synced 2025-06-27 16:36:03 +00:00

Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth of mgv7 biomes. l_mapgen.cpp: add '#include mapgen_v5.h' because '#include mapgen_v7' is there. Improve underwater grass hack

This commit is contained in:
paramat 2014-11-30 04:42:02 +00:00 committed by kwolekr
parent fcb1ea903f
commit 0a5373d400
5 changed files with 40 additions and 16 deletions

View file

@ -58,6 +58,7 @@ BiomeManager::BiomeManager(IGameDef *gamedef)
resolver->addNode("air", "", CONTENT_AIR, &b->c_top);
resolver->addNode("air", "", CONTENT_AIR, &b->c_filler);
resolver->addNode("mapgen_stone", "", CONTENT_AIR, &b->c_stone);
resolver->addNode("mapgen_water_source", "", CONTENT_AIR, &b->c_water);
resolver->addNode("air", "", CONTENT_AIR, &b->c_dust);
resolver->addNode("mapgen_water_source", "", CONTENT_AIR, &b->c_dust_water);
@ -112,3 +113,4 @@ Biome *BiomeManager::getBiome(float heat, float humidity, s16 y)
return biome_closest ? biome_closest : (Biome *)m_elements[0];
}