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Update translation files

This commit is contained in:
updatepo.sh 2020-06-13 23:17:54 +02:00 committed by sfan5
parent 0ba19a08b8
commit 0a1181f763
50 changed files with 30130 additions and 14355 deletions

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@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: minetest\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2020-04-03 23:18+0200\n"
"POT-Creation-Date: 2020-06-13 23:17+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -25,6 +25,10 @@ msgstr ""
msgid "Respawn"
msgstr ""
#: builtin/fstk/dialog.lua builtin/fstk/ui.lua src/gui/modalMenu.cpp
msgid "OK"
msgstr ""
#: builtin/fstk/ui.lua
msgid "The server has requested a reconnect:"
msgstr ""
@ -45,10 +49,6 @@ msgstr ""
msgid "An error occurred:"
msgstr ""
#: builtin/fstk/ui.lua
msgid "Ok"
msgstr ""
#: builtin/mainmenu/common.lua src/client/game.cpp
msgid "Loading..."
msgstr ""
@ -128,6 +128,10 @@ msgstr ""
msgid "Cancel"
msgstr ""
#: builtin/mainmenu/dlg_config_world.lua
msgid "Find More Mods"
msgstr ""
#: builtin/mainmenu/dlg_config_world.lua
msgid "Disable modpack"
msgstr ""
@ -154,6 +158,10 @@ msgid ""
"characters [a-z0-9_] are allowed."
msgstr ""
#: builtin/mainmenu/dlg_contentstore.lua
msgid "ContentDB is not available when Minetest was compiled without cURL"
msgstr ""
#: builtin/mainmenu/dlg_contentstore.lua
msgid "All packages"
msgstr ""
@ -177,11 +185,24 @@ msgid "Failed to download $1"
msgstr ""
#: builtin/mainmenu/dlg_contentstore.lua
msgid "Downloading and installing $1, please wait..."
#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_online.lua
msgid "Search"
msgstr ""
#: builtin/mainmenu/dlg_contentstore.lua
msgid "Back"
msgid "Back to Main Menu"
msgstr ""
#: builtin/mainmenu/dlg_contentstore.lua
msgid "No results"
msgstr ""
#: builtin/mainmenu/dlg_contentstore.lua
msgid "No packages could be retrieved"
msgstr ""
#: builtin/mainmenu/dlg_contentstore.lua
msgid "Downloading..."
msgstr ""
#: builtin/mainmenu/dlg_contentstore.lua
@ -197,20 +218,173 @@ msgid "Uninstall"
msgstr ""
#: builtin/mainmenu/dlg_contentstore.lua
#: builtin/mainmenu/dlg_settings_advanced.lua builtin/mainmenu/tab_online.lua
msgid "Search"
msgid "View"
msgstr ""
#: builtin/mainmenu/dlg_contentstore.lua
msgid "Back to Main Menu"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Caverns"
msgstr ""
#: builtin/mainmenu/dlg_contentstore.lua
msgid "No results"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Very large caverns deep in the underground"
msgstr ""
#: builtin/mainmenu/dlg_contentstore.lua
msgid "No packages could be retrieved"
#: builtin/mainmenu/dlg_create_world.lua
msgid "Sea level rivers"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Rivers"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Mountains"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Floatlands (experimental)"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Floating landmasses in the sky"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Altitude chill"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Reduces heat with altitude"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Altitude dry"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Reduces humidity with altitude"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Humid rivers"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Increases humidity around rivers"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Vary river depth"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Low humidity and high heat causes shallow or dry rivers"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Hills"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Lakes"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Additional terrain"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Generate non-fractal terrain: Oceans and underground"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Trees and jungle grass"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Flat terrain"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Mud flow"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Terrain surface erosion"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Temperate, Desert, Jungle, Tundra, Taiga"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Temperate, Desert, Jungle"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Temperate, Desert"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "You have no games installed."
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Download one from minetest.net"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Caves"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Dungeons"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Decorations"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid ""
"Structures appearing on the terrain (no effect on trees and jungle grass "
"created by v6)"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Structures appearing on the terrain, typically trees and plants"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Network of tunnels and caves"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Biomes"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Biome blending"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Smooth transition between biomes"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
msgid "Mapgen flags"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Mapgen-specific flags"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Warning: The Development Test is meant for developers."
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Download a game, such as Minetest Game, from minetest.net"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
@ -234,22 +408,6 @@ msgstr ""
msgid "Create"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "You have no games installed."
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Download one from minetest.net"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Warning: The minimal development test is meant for developers."
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "Download a game, such as Minetest Game, from minetest.net"
msgstr ""
#: builtin/mainmenu/dlg_create_world.lua
msgid "A world named \"$1\" already exists"
msgstr ""
@ -529,6 +687,10 @@ msgstr ""
msgid "Previous Contributors"
msgstr ""
#: builtin/mainmenu/tab_local.lua
msgid "Install games from ContentDB"
msgstr ""
#: builtin/mainmenu/tab_local.lua
msgid "Configure"
msgstr ""
@ -934,12 +1096,20 @@ msgstr ""
msgid "Sound unmuted"
msgstr ""
#: src/client/game.cpp
msgid "Sound system is disabled"
msgstr ""
#: src/client/game.cpp
#, c-format
msgid "Volume changed to %d%%"
msgstr ""
#: src/client/game.cpp src/gui/modalMenu.cpp
#: src/client/game.cpp
msgid "Sound system is not supported on this build"
msgstr ""
#: src/client/game.cpp
msgid "ok"
msgstr ""
@ -2982,14 +3152,6 @@ msgid ""
"1 = relief mapping (slower, more accurate)."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Parallax occlusion strength"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Strength of parallax."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Parallax occlusion iterations"
msgstr ""
@ -3337,6 +3499,14 @@ msgid ""
"Note that the interlaced mode requires shaders to be enabled."
msgstr ""
#: src/settings_translation_file.cpp
msgid "3D mode parallax strength"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Strength of 3D mode parallax."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Console height"
msgstr ""
@ -3798,12 +3968,24 @@ msgid ""
"unavailable."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Chat font size"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Font size of the recent chat text and chat prompt in point (pt).\n"
"Value 0 will use the default font size."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Screenshot folder"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Path to save screenshots at."
msgid ""
"Path to save screenshots at. Can be an absolute or relative path.\n"
"The folder will be created if it doesn't already exist."
msgstr ""
#: src/settings_translation_file.cpp
@ -3909,6 +4091,18 @@ msgid ""
"Note that the port field in the main menu overrides this setting."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Prometheus listener address"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Prometheus listener address.\n"
"If minetest is compiled with ENABLE_PROMETHEUS option enabled,\n"
"enable metrics listener for Prometheus on that address.\n"
"Metrics can be fetch on http://127.0.0.1:30000/metrics"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Saving map received from server"
msgstr ""
@ -4196,6 +4390,17 @@ msgid ""
"Setting it to -1 disables the feature."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Default stack size"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Specifies the default stack size of nodes, items and tools.\n"
"Note that mods or games may explicitly set a stack for certain (or all) "
"items."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Damage"
msgstr ""
@ -4378,7 +4583,7 @@ msgid ""
"In active blocks objects are loaded and ABMs run.\n"
"This is also the minimum range in which active objects (mobs) are "
"maintained.\n"
"This should be configured together with active_object_range."
"This should be configured together with active_object_send_range_blocks."
msgstr ""
#: src/settings_translation_file.cpp
@ -4937,6 +5142,14 @@ msgid ""
"debug.txt is only moved if this setting is positive."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Chat log level"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Minimal level of logging to be written to chat."
msgstr ""
#: src/settings_translation_file.cpp
msgid "IPv6"
msgstr ""
@ -5059,10 +5272,6 @@ msgid ""
"Value is stored per-world."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapgen flags"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Global map generation attributes.\n"
@ -5408,7 +5617,9 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Map generation attributes specific to Mapgen v7.\n"
"'ridges' enables the rivers."
"'ridges': Rivers.\n"
"'floatlands': Floating land masses in the atmosphere.\n"
"'caverns': Giant caves deep underground."
msgstr ""
#: src/settings_translation_file.cpp
@ -5421,6 +5632,80 @@ msgid ""
"vertically."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Floatland minimum Y"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Lower Y limit of floatlands."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Floatland maximum Y"
msgstr ""
#: src/settings_translation_file.cpp
msgid "Upper Y limit of floatlands."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Floatland tapering distance"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Y-distance over which floatlands taper from full density to nothing.\n"
"Tapering starts at this distance from the Y limit.\n"
"For a solid floatland layer, this controls the height of hills/mountains.\n"
"Must be less than or equal to half the distance between the Y limits."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Floatland taper exponent"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Exponent of the floatland tapering. Alters the tapering behaviour.\n"
"Value = 1.0 creates a uniform, linear tapering.\n"
"Values > 1.0 create a smooth tapering suitable for the default separated\n"
"floatlands.\n"
"Values < 1.0 (for example 0.25) create a more defined surface level with\n"
"flatter lowlands, suitable for a solid floatland layer."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Floatland density"
msgstr ""
#: src/settings_translation_file.cpp
#, c-format
msgid ""
"Adjusts the density of the floatland layer.\n"
"Increase value to increase density. Can be positive or negative.\n"
"Value = 0.0: 50% of volume is floatland.\n"
"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n"
"to be sure) creates a solid floatland layer."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Floatland water level"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Surface level of optional water placed on a solid floatland layer.\n"
"Water is disabled by default and will only be placed if this value is set\n"
"to above 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (the start of the\n"
"upper tapering).\n"
"***WARNING, POTENTIAL DANGER TO WORLDS AND SERVER PERFORMANCE***:\n"
"When enabling water placement the floatlands must be configured and tested\n"
"to be a solid layer by setting 'mgv7_floatland_density' to 2.0 (or other\n"
"required value depending on 'mgv7_np_floatland'), to avoid\n"
"server-intensive extreme water flow and to avoid vast flooding of the\n"
"world surface below."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Terrain alternative noise"
msgstr ""
@ -5473,6 +5758,18 @@ msgstr ""
msgid "3D noise defining structure of river canyon walls."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Floatland noise"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"3D noise defining structure of floatlands.\n"
"If altered from the default, the noise 'scale' (0.7 by default) may need\n"
"to be adjusted, as floatland tapering functions best when this noise has\n"
"a value range of approximately -2.0 to 2.0."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Mapgen Carpathian"
msgstr ""
@ -5846,10 +6143,6 @@ msgid ""
"'altitude_dry': Reduces humidity with altitude."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Altitude chill"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"The vertical distance over which heat drops by 20 if 'altitude_chill' is\n"
@ -5960,7 +6253,7 @@ msgid "Dump the mapgen debug information."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Absolute limit of emerge queues"
msgid "Absolute limit of queued blocks to emerge"
msgstr ""
#: src/settings_translation_file.cpp
@ -5968,23 +6261,23 @@ msgid "Maximum number of blocks that can be queued for loading."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Limit of emerge queues on disk"
msgid "Per-player limit of queued blocks load from disk"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks to be queued that are to be loaded from file.\n"
"Set to blank for an appropriate amount to be chosen automatically."
"This limit is enforced per player."
msgstr ""
#: src/settings_translation_file.cpp
msgid "Limit of emerge queues to generate"
msgid "Per-player limit of queued blocks to generate"
msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Maximum number of blocks to be queued that are to be generated.\n"
"Set to blank for an appropriate amount to be chosen automatically."
"This limit is enforced per player."
msgstr ""
#: src/settings_translation_file.cpp
@ -5994,9 +6287,6 @@ msgstr ""
#: src/settings_translation_file.cpp
msgid ""
"Number of emerge threads to use.\n"
"WARNING: Currently there are multiple bugs that may cause crashes when\n"
"'num_emerge_threads' is larger than 1. Until this warning is removed it is\n"
"strongly recommended this value is set to the default '1'.\n"
"Value 0:\n"
"- Automatic selection. The number of emerge threads will be\n"
"- 'number of processors - 2', with a lower limit of 1.\n"