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Remove some unused attributes/class functions in server.cpp/h
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2 changed files with 0 additions and 36 deletions
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@ -184,9 +184,7 @@ Server::Server(
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{
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m_liquid_transform_timer = 0.0;
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m_liquid_transform_every = 1.0;
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m_print_info_timer = 0.0;
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m_masterserver_timer = 0.0;
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m_objectdata_timer = 0.0;
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m_emergethread_trigger_timer = 0.0;
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m_savemap_timer = 0.0;
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@ -3211,12 +3209,6 @@ void Server::deleteParticleSpawner(const std::string &playername, u32 id)
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SendDeleteParticleSpawner(peer_id, id);
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}
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void Server::deleteParticleSpawnerAll(u32 id)
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{
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m_env->deleteParticleSpawner(id);
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SendDeleteParticleSpawner(PEER_ID_INEXISTENT, id);
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}
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Inventory* Server::createDetachedInventory(const std::string &name)
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{
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if(m_detached_inventories.count(name) > 0){
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